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	<id>https://wiki.globula.space/en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DP</id>
	<title>GLOBULA - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.globula.space/en/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DP"/>
	<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Special:Contributions/DP"/>
	<updated>2026-04-25T18:48:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Rotor_KVM4&amp;diff=1768</id>
		<title>Rotor KVM4</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Rotor_KVM4&amp;diff=1768"/>
		<updated>2026-01-14T08:29:11Z</updated>

		<summary type="html">&lt;p&gt;DP: roror to rotor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
| name = Rotor KVM4&lt;br /&gt;
| image = Rotor KVM4.jpg&lt;br /&gt;
| Type = Vortex&lt;br /&gt;
| Barrels = 3&lt;br /&gt;
| Damage = 22-28 TEU&lt;br /&gt;
| DPS = 21.54 TEU&lt;br /&gt;
| Range = 78 m&lt;br /&gt;
| Speed = 1.30 sec&lt;br /&gt;
| Efficiency = 1.21&lt;br /&gt;
| Consumption = 34 TEU&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rotor KVM4&#039;&#039;&#039; is a weapon for close combat and the most effective in terms of DPS. Included in the [[Starter Kit]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the weapon, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Aim the sight at a globula within the damage zone.&lt;br /&gt;
* When aimed correctly, the globula&#039;s name and health indicator are displayed above it.&lt;br /&gt;
* Fire by short tap.&lt;br /&gt;
* For a successful shot, the [[Capacitor]] gauge must be filled.&lt;br /&gt;
* Deactivation is performed by long tap.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Roror_KVM4.jpg&amp;diff=1767</id>
		<title>File:Roror KVM4.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Roror_KVM4.jpg&amp;diff=1767"/>
		<updated>2026-01-14T08:28:24Z</updated>

		<summary type="html">&lt;p&gt;DP: DP moved page File:Roror KVM4.jpg to File:Rotor KVM4.jpg: roror - rotor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Rotor KVM4.jpg]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Rotor_KVM4.jpg&amp;diff=1766</id>
		<title>File:Rotor KVM4.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Rotor_KVM4.jpg&amp;diff=1766"/>
		<updated>2026-01-14T08:28:24Z</updated>

		<summary type="html">&lt;p&gt;DP: DP moved page File:Roror KVM4.jpg to File:Rotor KVM4.jpg: roror - rotor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Short description ==&lt;br /&gt;
[[Category:Images - Weapons]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Rotor_KVM4&amp;diff=1765</id>
		<title>Rotor KVM4</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Rotor_KVM4&amp;diff=1765"/>
		<updated>2026-01-14T08:27:27Z</updated>

		<summary type="html">&lt;p&gt;DP: Roror - rotor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
| name = Rotor KVM4&lt;br /&gt;
| image = Roror KVM4.jpg&lt;br /&gt;
| Type = Vortex&lt;br /&gt;
| Barrels = 3&lt;br /&gt;
| Damage = 22-28 TEU&lt;br /&gt;
| DPS = 21.54 TEU&lt;br /&gt;
| Range = 78 m&lt;br /&gt;
| Speed = 1.30 sec&lt;br /&gt;
| Efficiency = 1.21&lt;br /&gt;
| Consumption = 34 TEU&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roror KVM4&#039;&#039;&#039; is a weapon for close combat and the most effective in terms of DPS. Included in the [[Starter Kit]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the weapon, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Aim the sight at a globula within the damage zone.&lt;br /&gt;
* When aimed correctly, the globula&#039;s name and health indicator are displayed above it.&lt;br /&gt;
* Fire by short tap.&lt;br /&gt;
* For a successful shot, the [[Capacitor]] gauge must be filled.&lt;br /&gt;
* Deactivation is performed by long tap.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Roror_KVM4&amp;diff=1764</id>
		<title>Roror KVM4</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Roror_KVM4&amp;diff=1764"/>
		<updated>2026-01-14T08:26:36Z</updated>

		<summary type="html">&lt;p&gt;DP: DP moved page Roror KVM4 to Rotor KVM4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Rotor KVM4]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Rotor_KVM4&amp;diff=1763</id>
		<title>Rotor KVM4</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Rotor_KVM4&amp;diff=1763"/>
		<updated>2026-01-14T08:26:36Z</updated>

		<summary type="html">&lt;p&gt;DP: DP moved page Roror KVM4 to Rotor KVM4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Weapon&lt;br /&gt;
| name = Roror KVM4&lt;br /&gt;
| image = Roror KVM4.jpg&lt;br /&gt;
| Type = Vortex&lt;br /&gt;
| Barrels = 3&lt;br /&gt;
| Damage = 22-28 TEU&lt;br /&gt;
| DPS = 21.54 TEU&lt;br /&gt;
| Range = 78 m&lt;br /&gt;
| Speed = 1.30 sec&lt;br /&gt;
| Efficiency = 1.21&lt;br /&gt;
| Consumption = 34 TEU&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roror KVM4&#039;&#039;&#039; is a weapon for close combat and the most effective in terms of DPS. Included in the [[Starter Kit]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the weapon, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Aim the sight at a globula within the damage zone.&lt;br /&gt;
* When aimed correctly, the globula&#039;s name and health indicator are displayed above it.&lt;br /&gt;
* Fire by short tap.&lt;br /&gt;
* For a successful shot, the [[Capacitor]] gauge must be filled.&lt;br /&gt;
* Deactivation is performed by long tap.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Tardigrade&amp;diff=1762</id>
		<title>Tardigrade</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Tardigrade&amp;diff=1762"/>
		<updated>2025-12-23T10:08:40Z</updated>

		<summary type="html">&lt;p&gt;DP: unnecessary words in the template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Tardigrade&lt;br /&gt;
| Image = Tardigrade.jpg&lt;br /&gt;
| Range = 45 m&lt;br /&gt;
| Barrels = 3&lt;br /&gt;
| Efficiency = 1.80&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tardigrade&#039;&#039;&#039; is an improved [[TEU]] collector.&lt;br /&gt;
&lt;br /&gt;
Quest tool. Blueprint acquisition is limited to a time-limited event.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Works similarly to other TEU collector class devices, such as [[Basic TEU Harvester]].&lt;br /&gt;
To activate, place it in the [[Upper Slot]].&lt;br /&gt;
Then maintain two conditions:&lt;br /&gt;
# Speed must not exceed 9 km/h.&lt;br /&gt;
# The accelerometer must detect movement.&lt;br /&gt;
&lt;br /&gt;
Supports [[Basic TEU Harvester#Pocket Collection Mode|pocket collection mode]] for energy.&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
Currently, blueprints are available when scanning globulas. The list of components is provided on the [[Blueprint Tardigrade]] page.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=T-SO-RI&amp;diff=1761</id>
		<title>T-SO-RI</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=T-SO-RI&amp;diff=1761"/>
		<updated>2025-12-23T10:08:12Z</updated>

		<summary type="html">&lt;p&gt;DP: unnecessary words in the template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = T-SO-RI&lt;br /&gt;
| Image = T-SO-RI.jpg&lt;br /&gt;
| Range = 44 m&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 126 TEU&lt;br /&gt;
| Speed = 3.80 sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;T-SO-RI&#039;&#039;&#039; is an advanced blueprint scanner.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The tool can be assembled, but currently its functionality is limited.&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
Blueprints are available when scanning globulas. The list of components is provided on the [[Blueprint T-SO-RI]] page.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Resteupythor_R2&amp;diff=1760</id>
		<title>Resteupythor R2</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Resteupythor_R2&amp;diff=1760"/>
		<updated>2025-12-23T10:07:46Z</updated>

		<summary type="html">&lt;p&gt;DP: unnecessary words in the template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Resteupythor R2&lt;br /&gt;
| Image = Resteupythor R2.jpg&lt;br /&gt;
| Efficiency = 0.91&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 35 TEU/sec&lt;br /&gt;
| Speed = 32 TEU/sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resteupythor R2&#039;&#039;&#039; is an improved protection restorer.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the tool, place it in the [[Upper Slot]].&lt;br /&gt;
* Insert a charged battery into the [[Lower Slot]].&lt;br /&gt;
* Energy from the battery will start charging the [[Existensor|existensor]].&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
[[Blueprint Resteupythor R2]] blueprints are available when scanning globulas.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Resteupythor_R1&amp;diff=1759</id>
		<title>Resteupythor R1</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Resteupythor_R1&amp;diff=1759"/>
		<updated>2025-12-23T10:07:14Z</updated>

		<summary type="html">&lt;p&gt;DP: unnecessary words in the template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Resteupythor R1&lt;br /&gt;
| Image = Resteupythor R1.jpg&lt;br /&gt;
| Efficiency = 0.87&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 23 TEU/sec&lt;br /&gt;
| Speed = 20 TEU/sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resteupythor R1&#039;&#039;&#039; is a basic protection restorer.&lt;br /&gt;
&lt;br /&gt;
The device blueprints are included in the application&#039;s [[Starter Kit|starter kit]]. The tool cannot be sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the tool, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Insert a charged battery into the [[Lower Slot]].&lt;br /&gt;
* Energy from the battery will start charging the [[Existensor|existensor]].&lt;br /&gt;
[[File:R1 Work.gif|thumb|left|200px|Image description]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Production ==&lt;br /&gt;
[[Blueprint Resteupythor R1]] blueprints (100 pcs) are issued upon registration. They cannot be obtained in any other way.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1758</id>
		<title>Basic TEU Harvester</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1758"/>
		<updated>2025-12-23T10:06:41Z</updated>

		<summary type="html">&lt;p&gt;DP: unnecessary words in the template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic TEU Harvester&lt;br /&gt;
| Image = Basic TEU Harvester.jpg&lt;br /&gt;
| Range = 96 m&lt;br /&gt;
| Efficiency = 1.00&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic TEU Harvester&#039;&#039;&#039; is a basic [[TEU]] collector.&lt;br /&gt;
&lt;br /&gt;
The device is included in the Globula application&#039;s starter kit and cannot be produced from blueprints, sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To activate any harvester, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
&lt;br /&gt;
To start energy collection, meet the following conditions:&lt;br /&gt;
# Maintain the speed range.&lt;br /&gt;
# The accelerometer must confirm movement.&lt;br /&gt;
&lt;br /&gt;
The scale on the right shows the optimal speed range, current speed, and accelerometer verification result. If the speed bar is red, your movement is too smooth.&lt;br /&gt;
&lt;br /&gt;
If your speed is within the effective range and the bar is not red, TEU will be collected.&lt;br /&gt;
&lt;br /&gt;
=== Usage Efficiency ===&lt;br /&gt;
Device efficiency increases with speed up to 9 km/h. Exceeding this limit stops TEU collection.&lt;br /&gt;
&lt;br /&gt;
== Where Collected TEU Goes ==&lt;br /&gt;
[[File:Basic TEU Harvester Work.gif|thumb|left|250px|TEU collection visualization]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Collected energy first goes to the [[Lower Slot]].&lt;br /&gt;
* If there is an uncharged battery in the lower slot, it will start charging.&lt;br /&gt;
* If the battery is full or the slot is empty, TEU is directed to the existensor ([[Existensor]]).&lt;br /&gt;
* If the existensor is not full, it will start filling.&lt;br /&gt;
* If the existensor is full, TEU is redirected to remote storage ([[Remote Storage]]).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Pocket Collection Mode ==&lt;br /&gt;
[[File:Рocket mode.jpg|thumb|250px|Pocket mode on/off]]&lt;br /&gt;
All harvesters have a pocket mode switch between the upper and lower slots.  &lt;br /&gt;
To enable, slide the slider to the right, as shown in the image.  &lt;br /&gt;
The mode is designed for economical and touch-protected TEU collection.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_SO-RI&amp;diff=1757</id>
		<title>Basic SO-RI</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_SO-RI&amp;diff=1757"/>
		<updated>2025-12-23T10:05:54Z</updated>

		<summary type="html">&lt;p&gt;DP: unnecessary words in the template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic SO-RI&lt;br /&gt;
| Image = Basic SO-RI.jpg&lt;br /&gt;
| Range = 32 m&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 84 TEU&lt;br /&gt;
| Speed = 3.50 sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic SO-RI&#039;&#039;&#039; is a basic blueprint scanner.&lt;br /&gt;
&lt;br /&gt;
The device blueprints are included in the application&#039;s [[Starter Kit|starter kit]]. The tool cannot be sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the tool, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Insert a charged battery into the [[Lower Slot]].&lt;br /&gt;
* Approach any globula within scanning distance and aim the sight by tapping on it.&lt;br /&gt;
* To perform scanning, tap on the device.&lt;br /&gt;
After scanning, a report with results will appear, and the [[Capacitor]] will start recharging. After the capacitor is fully recharged, you can repeat the attempt. Each globula can only be scanned three times. All subsequent attempts will be unsuccessful.&lt;br /&gt;
&lt;br /&gt;
In case of successful scanning, you will receive a blueprint that will move to the corresponding section of the [[Blueprints|upper menu]].&lt;br /&gt;
&lt;br /&gt;
[[File:Basic SO-RI Work.gif|thumb|left|200px|The process of scanning a globula]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
[[Blueprint Basic SO-RI]] blueprints (100 pcs) are issued upon registration. They cannot be obtained in any other way.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Resteupythor_R1&amp;diff=1756</id>
		<title>Resteupythor R1</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Resteupythor_R1&amp;diff=1756"/>
		<updated>2025-12-20T17:06:19Z</updated>

		<summary type="html">&lt;p&gt;DP: + GIF visualization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Resteupythor R1&lt;br /&gt;
| Image = Resteupythor R1.jpg&lt;br /&gt;
| Range = Absent&lt;br /&gt;
| Barrels = Absent&lt;br /&gt;
| Efficiency = 0.87&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 23 TEU/sec&lt;br /&gt;
| Speed = 20 TEU/sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resteupythor R1&#039;&#039;&#039; is a basic protection restorer.&lt;br /&gt;
&lt;br /&gt;
The device blueprints are included in the application&#039;s [[Starter Kit|starter kit]]. The tool cannot be sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the tool, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Insert a charged battery into the [[Lower Slot]].&lt;br /&gt;
* Energy from the battery will start charging the [[Existensor|existensor]].&lt;br /&gt;
[[File:R1 Work.gif|thumb|left|200px|Image description]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Production ==&lt;br /&gt;
[[Blueprint Resteupythor R1]] blueprints (100 pcs) are issued upon registration. They cannot be obtained in any other way.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:R1_Work.gif&amp;diff=1755</id>
		<title>File:R1 Work.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:R1_Work.gif&amp;diff=1755"/>
		<updated>2025-12-20T16:54:43Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Tools]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_SO-RI&amp;diff=1754</id>
		<title>Basic SO-RI</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_SO-RI&amp;diff=1754"/>
		<updated>2025-12-20T16:53:38Z</updated>

		<summary type="html">&lt;p&gt;DP: left side of the gif file&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic SO-RI&lt;br /&gt;
| Image = Basic SO-RI.jpg&lt;br /&gt;
| Range = 32 m&lt;br /&gt;
| Barrels = Absent&lt;br /&gt;
| Efficiency = Absent&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 84 TEU&lt;br /&gt;
| Speed = 3.50 sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic SO-RI&#039;&#039;&#039; is a basic blueprint scanner.&lt;br /&gt;
&lt;br /&gt;
The device blueprints are included in the application&#039;s [[Starter Kit|starter kit]]. The tool cannot be sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the tool, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Insert a charged battery into the [[Lower Slot]].&lt;br /&gt;
* Approach any globula within scanning distance and aim the sight by tapping on it.&lt;br /&gt;
* To perform scanning, tap on the device.&lt;br /&gt;
After scanning, a report with results will appear, and the [[Capacitor]] will start recharging. After the capacitor is fully recharged, you can repeat the attempt. Each globula can only be scanned three times. All subsequent attempts will be unsuccessful.&lt;br /&gt;
&lt;br /&gt;
In case of successful scanning, you will receive a blueprint that will move to the corresponding section of the [[Blueprints|upper menu]].&lt;br /&gt;
&lt;br /&gt;
[[File:Basic SO-RI Work.gif|thumb|left|200px|The process of scanning a globula]]&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
[[Blueprint Basic SO-RI]] blueprints (100 pcs) are issued upon registration. They cannot be obtained in any other way.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Basic_SO-RI_Work.gif&amp;diff=1753</id>
		<title>File:Basic SO-RI Work.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Basic_SO-RI_Work.gif&amp;diff=1753"/>
		<updated>2025-12-20T16:51:13Z</updated>

		<summary type="html">&lt;p&gt;DP: DP uploaded a new version of File:Basic SO-RI Work.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Tools]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1752</id>
		<title>Basic TEU Harvester</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1752"/>
		<updated>2025-12-20T16:50:01Z</updated>

		<summary type="html">&lt;p&gt;DP: format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic TEU Harvester&lt;br /&gt;
| Image = Basic TEU Harvester.jpg&lt;br /&gt;
| Range = 96 m&lt;br /&gt;
| Barrels = none&lt;br /&gt;
| Efficiency = 1.00&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = none&lt;br /&gt;
| Speed = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic TEU Harvester&#039;&#039;&#039; is a basic [[TEU]] collector.&lt;br /&gt;
&lt;br /&gt;
The device is included in the Globula application&#039;s starter kit and cannot be produced from blueprints, sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To activate any harvester, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
&lt;br /&gt;
To start energy collection, meet the following conditions:&lt;br /&gt;
# Maintain the speed range.&lt;br /&gt;
# The accelerometer must confirm movement.&lt;br /&gt;
&lt;br /&gt;
The scale on the right shows the optimal speed range, current speed, and accelerometer verification result. If the speed bar is red, your movement is too smooth.&lt;br /&gt;
&lt;br /&gt;
If your speed is within the effective range and the bar is not red, TEU will be collected.&lt;br /&gt;
&lt;br /&gt;
=== Usage Efficiency ===&lt;br /&gt;
Device efficiency increases with speed up to 9 km/h. Exceeding this limit stops TEU collection.&lt;br /&gt;
&lt;br /&gt;
== Where Collected TEU Goes ==&lt;br /&gt;
[[File:Basic TEU Harvester Work.gif|thumb|left|250px|TEU collection visualization]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* Collected energy first goes to the [[Lower Slot]].&lt;br /&gt;
* If there is an uncharged battery in the lower slot, it will start charging.&lt;br /&gt;
* If the battery is full or the slot is empty, TEU is directed to the existensor ([[Existensor]]).&lt;br /&gt;
* If the existensor is not full, it will start filling.&lt;br /&gt;
* If the existensor is full, TEU is redirected to remote storage ([[Remote Storage]]).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Pocket Collection Mode ==&lt;br /&gt;
[[File:Рocket mode.jpg|thumb|250px|Pocket mode on/off]]&lt;br /&gt;
All harvesters have a pocket mode switch between the upper and lower slots.  &lt;br /&gt;
To enable, slide the slider to the right, as shown in the image.  &lt;br /&gt;
The mode is designed for economical and touch-protected TEU collection.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Basic_TEU_Harvester_Work.gif&amp;diff=1751</id>
		<title>File:Basic TEU Harvester Work.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Basic_TEU_Harvester_Work.gif&amp;diff=1751"/>
		<updated>2025-12-20T16:44:07Z</updated>

		<summary type="html">&lt;p&gt;DP: DP uploaded a new version of File:Basic TEU Harvester Work.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Mechanics]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_SO-RI&amp;diff=1750</id>
		<title>Basic SO-RI</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_SO-RI&amp;diff=1750"/>
		<updated>2025-12-19T09:10:23Z</updated>

		<summary type="html">&lt;p&gt;DP: GIF visualization added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic SO-RI&lt;br /&gt;
| Image = Basic SO-RI.jpg&lt;br /&gt;
| Range = 32 m&lt;br /&gt;
| Barrels = Absent&lt;br /&gt;
| Efficiency = Absent&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = 84 TEU&lt;br /&gt;
| Speed = 3.50 sec&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic SO-RI&#039;&#039;&#039; is a basic blueprint scanner.&lt;br /&gt;
&lt;br /&gt;
The device blueprints are included in the application&#039;s [[Starter Kit|starter kit]]. The tool cannot be sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* To activate the tool, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
* Insert a charged battery into the [[Lower Slot]].&lt;br /&gt;
* Approach any globula within scanning distance and aim the sight by tapping on it.&lt;br /&gt;
* To perform scanning, tap on the device.&lt;br /&gt;
After scanning, a report with results will appear, and the [[Capacitor]] will start recharging. After the capacitor is fully recharged, you can repeat the attempt. Each globula can only be scanned three times. All subsequent attempts will be unsuccessful.&lt;br /&gt;
&lt;br /&gt;
[[File:Basic SO-RI Work.gif|thumb|200px|The process of scanning a globula]]&lt;br /&gt;
&lt;br /&gt;
In case of successful scanning, you will receive a blueprint that will move to the corresponding section of the [[Blueprints|upper menu]].&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
[[Blueprint Basic SO-RI]] blueprints (100 pcs) are issued upon registration. They cannot be obtained in any other way.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Basic_SO-RI_Work.gif&amp;diff=1749</id>
		<title>File:Basic SO-RI Work.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Basic_SO-RI_Work.gif&amp;diff=1749"/>
		<updated>2025-12-19T09:07:05Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Tools]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=TEU&amp;diff=1748</id>
		<title>TEU</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=TEU&amp;diff=1748"/>
		<updated>2025-12-19T08:56:58Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mechanics&lt;br /&gt;
| Name = TEU&lt;br /&gt;
| Image = Basic TEU Harvester Work.gif&lt;br /&gt;
| Description = Harvesting TEU with a harvester&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEU — Temporal Energy Unit&#039;&#039;&#039; — a unit of temporal energy, the primary form of energy in the &amp;quot;Globula&amp;quot; project.  &lt;br /&gt;
Temporal energy was discovered by Czech scientist [[Alois Janda|Alois Janda]] at the end of the 20th century, along with exotic matter. Later, complex structures were identified that interact exclusively based on these phenomena and have almost no interaction with known forms of energy and matter. They became known as &amp;quot;Globula space.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Application ==&lt;br /&gt;
&lt;br /&gt;
TEU is required for most actions within Globula space — both in the mobile app and in the TMA.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
Special harvesters or their emulators (in the case of TMA) are used for extraction.  &lt;br /&gt;
The basic harvester available in the app is called [[Basic TEU Harvester]].&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
Harvested TEU is stored in containers for long-term storage or immediate use: the existensor, capacitor, removable battery, or [[Remote Storage]].&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1747</id>
		<title>Basic TEU Harvester</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1747"/>
		<updated>2025-12-19T08:55:25Z</updated>

		<summary type="html">&lt;p&gt;DP: HTML code error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic TEU Harvester&lt;br /&gt;
| Image = Basic TEU Harvester.jpg&lt;br /&gt;
| Range = 96 m&lt;br /&gt;
| Barrels = none&lt;br /&gt;
| Efficiency = 1.00&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = none&lt;br /&gt;
| Speed = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic TEU Harvester&#039;&#039;&#039; is a basic [[TEU]] collector.&lt;br /&gt;
&lt;br /&gt;
The device is included in the Globula application&#039;s starter kit and cannot be produced from blueprints, sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To activate any harvester, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
&lt;br /&gt;
To start energy collection, meet the following conditions:&lt;br /&gt;
# Maintain the speed range.&lt;br /&gt;
# The accelerometer must confirm movement.&lt;br /&gt;
&lt;br /&gt;
[[File:Basic TEU Harvester Work.gif|thumb|250px|TEU collection visualization]]&lt;br /&gt;
&lt;br /&gt;
The scale on the right shows the optimal speed range, current speed, and accelerometer verification result. If the speed bar is red, your movement is too smooth.&lt;br /&gt;
&lt;br /&gt;
If your speed is within the effective range and the bar is not red, TEU will be collected.&lt;br /&gt;
&lt;br /&gt;
=== Usage Efficiency ===&lt;br /&gt;
Device efficiency increases with speed up to 9 km/h. Exceeding this limit stops TEU collection.&lt;br /&gt;
&lt;br /&gt;
== Where Collected TEU Goes ==&lt;br /&gt;
* Collected energy first goes to the [[Lower Slot]].&lt;br /&gt;
* If there is an uncharged battery in the lower slot, it will start charging.&lt;br /&gt;
* If the battery is full or the slot is empty, TEU is directed to the existensor ([[Existensor]]).&lt;br /&gt;
* If the existensor is not full, it will start filling.&lt;br /&gt;
* If the existensor is full, TEU is redirected to remote storage ([[Remote Storage]]).&lt;br /&gt;
&lt;br /&gt;
== Pocket Collection Mode ==&lt;br /&gt;
[[File:Рocket mode.jpg|thumb|250px|Pocket mode on/off]]&lt;br /&gt;
All harvesters have a pocket mode switch between the upper and lower slots.  &lt;br /&gt;
To enable, slide the slider to the right, as shown in the image.  &lt;br /&gt;
The mode is designed for economical and touch-protected TEU collection.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1746</id>
		<title>Basic TEU Harvester</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=Basic_TEU_Harvester&amp;diff=1746"/>
		<updated>2025-12-19T08:47:35Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tools&lt;br /&gt;
| Name = Basic TEU Harvester&lt;br /&gt;
| Image = Basic TEU Harvester.jpg&lt;br /&gt;
| Range = 96 m&lt;br /&gt;
| Barrels = none&lt;br /&gt;
| Efficiency = 1.00&lt;br /&gt;
| Conductivity = 2100 TeV&lt;br /&gt;
| Consumption = none&lt;br /&gt;
| Speed = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Basic TEU Harvester&#039;&#039;&#039; is a basic [[TEU]] collector.&lt;br /&gt;
&lt;br /&gt;
The device is included in the Globula application&#039;s starter kit and cannot be produced from blueprints, sold, transferred, or destroyed.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To activate any harvester, place it in the [[Upper Slot]] (on the main screen).&lt;br /&gt;
&lt;br /&gt;
To start energy collection, meet the following conditions:&lt;br /&gt;
# Maintain the speed range.&lt;br /&gt;
# The accelerometer must confirm movement.&lt;br /&gt;
&lt;br /&gt;
[[File:Basic TEU Harvester Work.gif|thumb=250px|TEU collection visualization]]&lt;br /&gt;
&lt;br /&gt;
The scale on the right shows the optimal speed range, current speed, and accelerometer verification result. If the speed bar is red, your movement is too smooth.&lt;br /&gt;
&lt;br /&gt;
If your speed is within the effective range and the bar is not red, TEU will be collected.&lt;br /&gt;
&lt;br /&gt;
=== Usage Efficiency ===&lt;br /&gt;
Device efficiency increases with speed up to 9 km/h. Exceeding this limit stops TEU collection.&lt;br /&gt;
&lt;br /&gt;
== Where Collected TEU Goes ==&lt;br /&gt;
* Collected energy first goes to the [[Lower Slot]].&lt;br /&gt;
* If there is an uncharged battery in the lower slot, it will start charging.&lt;br /&gt;
* If the battery is full or the slot is empty, TEU is directed to the existensor ([[Existensor]]).&lt;br /&gt;
* If the existensor is not full, it will start filling.&lt;br /&gt;
* If the existensor is full, TEU is redirected to remote storage ([[Remote Storage]]).&lt;br /&gt;
&lt;br /&gt;
== Pocket Collection Mode ==&lt;br /&gt;
[[File:Рocket mode.jpg|thumb=250px|Pocket mode on/off]]&lt;br /&gt;
All harvesters have a pocket mode switch between the upper and lower slots.  &lt;br /&gt;
To enable, slide the slider to the right, as shown in the image.  &lt;br /&gt;
The mode is designed for economical and touch-protected TEU collection.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Basic_TEU_Harvester_Work.gif&amp;diff=1745</id>
		<title>File:Basic TEU Harvester Work.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Basic_TEU_Harvester_Work.gif&amp;diff=1745"/>
		<updated>2025-12-19T08:46:48Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Mechanics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Mechanics]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=SIBILASTRA&amp;diff=1744</id>
		<title>SIBILASTRA</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=SIBILASTRA&amp;diff=1744"/>
		<updated>2025-12-18T11:02:11Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = SIBILASTRA&lt;br /&gt;
| image = SIBILASTRA.gif&lt;br /&gt;
| protection level = 510 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 16-21 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Adaptive Core]]&lt;br /&gt;
* [[Beam Phase Modulator]]&lt;br /&gt;
* [[Molecular Mimicry Tendons]]&lt;br /&gt;
* [[Phase Sinew]]&lt;br /&gt;
* [[Self Replication Filaments]]&lt;br /&gt;
* [[Temporal Exo]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery G1]]&lt;br /&gt;
* [[Blueprint Tardigrade]]&lt;br /&gt;
* [[Blueprint T-SO-RI]]&lt;br /&gt;
* [[Blueprint HAFT Coil]]&lt;br /&gt;
* [[Blueprint 0-Connector]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:SIBILASTRA.gif&amp;diff=1743</id>
		<title>File:SIBILASTRA.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:SIBILASTRA.gif&amp;diff=1743"/>
		<updated>2025-12-18T11:01:47Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=PYRUMOROSA&amp;diff=1742</id>
		<title>PYRUMOROSA</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=PYRUMOROSA&amp;diff=1742"/>
		<updated>2025-12-18T11:01:18Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = PYRUMOROSA&lt;br /&gt;
| image = PYRUMOROSA.gif&lt;br /&gt;
| protection level = 700 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 31-34 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Adaptive Core]]&lt;br /&gt;
* [[Frequency Splitter]]&lt;br /&gt;
* [[Hell of a Thing]]&lt;br /&gt;
* [[Holographic Hub]]&lt;br /&gt;
* [[Immobilization Glands]]&lt;br /&gt;
* [[Pulse Emitter]]&lt;br /&gt;
* [[Repulsion Filter]]&lt;br /&gt;
* [[Synergistic Tentacle]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Infini-Beam 5000]]&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:PYRUMOROSA.gif&amp;diff=1741</id>
		<title>File:PYRUMOROSA.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:PYRUMOROSA.gif&amp;diff=1741"/>
		<updated>2025-12-18T11:01:03Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=MAGENTIGLO&amp;diff=1740</id>
		<title>MAGENTIGLO</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=MAGENTIGLO&amp;diff=1740"/>
		<updated>2025-12-18T11:00:25Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = MAGENTIGLO&lt;br /&gt;
| image = MAGENTIGLO.gif&lt;br /&gt;
| protection level = 550 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 10-11 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Dissonance Projector]]&lt;br /&gt;
* [[Distortion Sonar Array]]&lt;br /&gt;
* [[Electrostatic Discharge Organs]]&lt;br /&gt;
* [[Holographic Hub]]&lt;br /&gt;
* [[Mesonanite Self Replicators]]&lt;br /&gt;
* [[Pulse Emitter]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;br /&gt;
* [[Blueprint DSDC Inverter]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:MAGENTIGLO.gif&amp;diff=1739</id>
		<title>File:MAGENTIGLO.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:MAGENTIGLO.gif&amp;diff=1739"/>
		<updated>2025-12-18T11:00:05Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=FLAVUSENTIS&amp;diff=1738</id>
		<title>FLAVUSENTIS</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=FLAVUSENTIS&amp;diff=1738"/>
		<updated>2025-12-18T10:59:21Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = FLAVUSENTIS&lt;br /&gt;
| image = FLAVUSENTIS.gif&lt;br /&gt;
| protection level = 620 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 22-29 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Frequency Splitter]]&lt;br /&gt;
* [[Fusion Augmented Muscles]]&lt;br /&gt;
* [[Harmonic Enhancer]]&lt;br /&gt;
* [[Harmonic Oscillator]]&lt;br /&gt;
* [[Synthorganic Siphoner]]&lt;br /&gt;
* [[Vector Decay Catalyst]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery G1]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:FLAVUSENTIS.gif&amp;diff=1737</id>
		<title>File:FLAVUSENTIS.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:FLAVUSENTIS.gif&amp;diff=1737"/>
		<updated>2025-12-18T10:59:07Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=ELECORTIS&amp;diff=1736</id>
		<title>ELECORTIS</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=ELECORTIS&amp;diff=1736"/>
		<updated>2025-12-18T10:58:37Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = ELECORTIS&lt;br /&gt;
| image = ELECORTIS.gif&lt;br /&gt;
| protection level = 280 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 18-22 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Beam Phase Modulator]]&lt;br /&gt;
* [[Electrostatic Discharge Organs]]&lt;br /&gt;
* [[Field Chamber]]&lt;br /&gt;
* [[Harmonic Modulators]]&lt;br /&gt;
* [[Subspace Sensor Nodes]]&lt;br /&gt;
* [[Temporal Distortion Core]]&lt;br /&gt;
* [[Temporal Resonator]]&lt;br /&gt;
* [[Vector Decay Catalyst]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;br /&gt;
* [[Blueprint Battery G1]]&lt;br /&gt;
* [[Blueprint HAFT Coil]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:ELECORTIS.gif&amp;diff=1735</id>
		<title>File:ELECORTIS.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:ELECORTIS.gif&amp;diff=1735"/>
		<updated>2025-12-18T10:58:19Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=COBALITH&amp;diff=1734</id>
		<title>COBALITH</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=COBALITH&amp;diff=1734"/>
		<updated>2025-12-18T10:57:35Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = COBALITH&lt;br /&gt;
| image = COBALITH.gif&lt;br /&gt;
| protection level = 440 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 8-11 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Beam Optics]]&lt;br /&gt;
* [[Dissonance Projector]]&lt;br /&gt;
* [[Field Chamber]]&lt;br /&gt;
* [[Synthorganic Siphoner]]&lt;br /&gt;
* [[Scarab Protocol]]&lt;br /&gt;
* [[Subspace Sensor Nodes]]&lt;br /&gt;
* [[Synthorganic Scale]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;br /&gt;
* [[Blueprint Battery G1]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:COBALITH.gif&amp;diff=1733</id>
		<title>File:COBALITH.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:COBALITH.gif&amp;diff=1733"/>
		<updated>2025-12-18T10:57:18Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=CHRYSOFLORA&amp;diff=1732</id>
		<title>CHRYSOFLORA</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=CHRYSOFLORA&amp;diff=1732"/>
		<updated>2025-12-18T10:56:46Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = CHRYSOFLORA&lt;br /&gt;
| image = CHRYSOFLORA.gif&lt;br /&gt;
| protection level = 650 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 16-21 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Beam Emitter]]&lt;br /&gt;
* [[Chrono Molecular Core]]&lt;br /&gt;
* [[Distortion Sonar Array]]&lt;br /&gt;
* [[Fusion Augmented Muscles]]&lt;br /&gt;
* [[Infestation Pod]]&lt;br /&gt;
* [[Molecular Mimicry Tendons]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;br /&gt;
* [[Blueprint Battery G1]]&lt;br /&gt;
* [[Blueprint T-SO-RI]]&lt;br /&gt;
* [[Blueprint Resteupythor R2]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:CHRYSOFLORA.gif&amp;diff=1731</id>
		<title>File:CHRYSOFLORA.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:CHRYSOFLORA.gif&amp;diff=1731"/>
		<updated>2025-12-18T10:56:29Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=BALLAMOONIX&amp;diff=1730</id>
		<title>BALLAMOONIX</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=BALLAMOONIX&amp;diff=1730"/>
		<updated>2025-12-18T10:56:02Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = BALLAMOONIX&lt;br /&gt;
| image = BALLAMOONIX.gif&lt;br /&gt;
| protection level = 480 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 56-59 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Chrono Molecular Core]]&lt;br /&gt;
* [[Harmonic Oscillator]]&lt;br /&gt;
* [[Hell of a Thing]]&lt;br /&gt;
* [[Immobilization Glands]]&lt;br /&gt;
* [[Phase Sinew]]&lt;br /&gt;
* [[Repulsion Filter]]&lt;br /&gt;
* [[Scarab Protocol]]&lt;br /&gt;
* [[Self Replication Filaments]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery G1]]&lt;br /&gt;
* [[Blueprint Tardigrade]]&lt;br /&gt;
* [[Blueprint DSDC Inverter]]&lt;br /&gt;
* [[Blueprint 0-Connector]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:BALLAMOONIX.gif&amp;diff=1729</id>
		<title>File:BALLAMOONIX.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:BALLAMOONIX.gif&amp;diff=1729"/>
		<updated>2025-12-18T10:55:38Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=AURARUBRA&amp;diff=1728</id>
		<title>AURARUBRA</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=AURARUBRA&amp;diff=1728"/>
		<updated>2025-12-18T10:54:43Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = AURARUBRA&lt;br /&gt;
| image = AURARUBRA.gif&lt;br /&gt;
| protection level = 750 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 22-25 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Beam Emitter]]&lt;br /&gt;
* [[Chrono Manipulator]]&lt;br /&gt;
* [[Chrono Molecular Core]]&lt;br /&gt;
* [[Harmonic Enhancer]]&lt;br /&gt;
* [[Hyper Resonant Limbs]]&lt;br /&gt;
* [[Mesonanite Self Replicators]]&lt;br /&gt;
* [[Synthorganic Scale]]&lt;br /&gt;
* [[Temporal Resonator]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;br /&gt;
* [[Blueprint Resteupythor R2]]&lt;br /&gt;
* [[Blueprint 0-Connector]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:AURARUBRA.gif&amp;diff=1727</id>
		<title>File:AURARUBRA.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:AURARUBRA.gif&amp;diff=1727"/>
		<updated>2025-12-18T10:54:19Z</updated>

		<summary type="html">&lt;p&gt;DP: Category:Images - Globulas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images - Globulas]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=VOLASUMBA&amp;diff=1726</id>
		<title>VOLASUMBA</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=VOLASUMBA&amp;diff=1726"/>
		<updated>2025-12-16T11:21:06Z</updated>

		<summary type="html">&lt;p&gt;DP: jpg - gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Globula&lt;br /&gt;
| name = VOLASUMBA&lt;br /&gt;
| image = VOLASUMBA.gif&lt;br /&gt;
| protection level = 600 TEU&lt;br /&gt;
| aggressiveness = Attacks in response&lt;br /&gt;
| damage power = 12-16 TEU&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Scanning Tools ===&lt;br /&gt;
* [[Basic SO-Ri]]&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
* [[Beam Optics]]&lt;br /&gt;
* [[Harmonic Modulators]]&lt;br /&gt;
* [[Hyper Resonant Limbs]]&lt;br /&gt;
* [[Infestation Pod]]&lt;br /&gt;
* [[Repulsion Filter]]&lt;br /&gt;
* [[Synergistic Tentacle]]&lt;br /&gt;
* [[Temporal Distortion Core]]&lt;br /&gt;
* [[Temporal Exo]]&lt;br /&gt;
&lt;br /&gt;
== Blueprints ==&lt;br /&gt;
* [[Blueprint Infini-Beam 5000]]&lt;br /&gt;
* [[Blueprint Battery Z9]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:VOLASUMBA.gif&amp;diff=1725</id>
		<title>File:VOLASUMBA.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:VOLASUMBA.gif&amp;diff=1725"/>
		<updated>2025-12-16T11:20:15Z</updated>

		<summary type="html">&lt;p&gt;DP: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=File:Beam_Emitter.png&amp;diff=1724</id>
		<title>File:Beam Emitter.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=File:Beam_Emitter.png&amp;diff=1724"/>
		<updated>2025-12-15T09:01:31Z</updated>

		<summary type="html">&lt;p&gt;DP: DP uploaded a new version of File:Beam Emitter.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Images - Components]]&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1713</id>
		<title>First steps in Globula</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1713"/>
		<updated>2025-12-11T09:09:46Z</updated>

		<summary type="html">&lt;p&gt;DP: Article completed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Manuals]]&lt;br /&gt;
The basic task is to explore the universe of Globula with the help of different tools: harvest TEUs, acquire components and blueprints to craft all the necessary equipment.&lt;br /&gt;
&lt;br /&gt;
APK [https://www.globula.space/downloads-dev-zone/ download]&lt;br /&gt;
&lt;br /&gt;
==Temporal Energy Harvesting==&lt;br /&gt;
&lt;br /&gt;
At the start there are some [[TEU]]s (temporal energy units) already available for use, including several full batteries for basic weapons.&lt;br /&gt;
&lt;br /&gt;
TEUs are required for all tools in Globula.&lt;br /&gt;
&lt;br /&gt;
To get more TEUs you need to use the Harvester tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 1.jpg|Basic SO-RI &amp;amp; Upper Slot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap the empty [[Upper Slot|upper slot]] to open the Tools/Weapons pop-up tab. Tap the desired tool to place it into the upper slot.&lt;br /&gt;
&lt;br /&gt;
[[Basic TEU Harvester]] is already available at the start of the game. &lt;br /&gt;
Harvesting TEUs is only possible when you move with the device at the speed up to 9 km/h.&lt;br /&gt;
&lt;br /&gt;
TEUs first fill the [[Existensor|EXISTENSOR]] (the active bar on the left), and once it reaches its capacity, TEUs are transferred into the [[Remote Storage|REMOTE STORAGE]] (in the top right corner). The arrows on the screenshot below show the existensor bar and the remote storage volume.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 2.jpg|Existensor &amp;amp; Remote Storage &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active bar on the right (OPTIMAL SPEED) shows your current speed in the real world.&lt;br /&gt;
&lt;br /&gt;
Tap the lower empty slop to open the pop-up battery tab. There are several full batteries already available at the start. Tap any to place it into the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 3.jpg|Batteries &amp;amp; Lower Slot &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there is a harvester and an empty battery equipped, TEUs first charge up the battery up to its full capacity, then fill up the existensor, and then pass on into the remote storage. TEU harvesting can be performed with or without a battery equipped.&lt;br /&gt;
&lt;br /&gt;
Long tap the upper or lower slot to remove the tool equipped and empty the slot.&lt;br /&gt;
&lt;br /&gt;
===‘Pocket’ TEU harvesting===&lt;br /&gt;
&lt;br /&gt;
There is a sliding switch between the upper and the lower tool slot. Swipe right to activate the screen block. This would allow you to keep harvesting TEUs while the device is in your bag or pocket. The screen would dim and ignore any accidental taps. To deactivate the screen block, swipe the switch left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 4.jpg|Pocket mode switch &lt;br /&gt;
File:First Steps 5.jpg|Pocket mode &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Globulas and Acquiring Components==&lt;br /&gt;
&lt;br /&gt;
TEUs are required to charge weapons for hunting globulas (cryptic inhabitants of Globula).&lt;br /&gt;
There are several [[Weapons|weapons]] already available at the start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 6.jpg|Tap the empty upper slot to open the pop-up tab Tools/Weapons. &lt;br /&gt;
File:First Steps 7.jpg|Long tap any tool or weapon in the menu to get additional information in a pop-up window. &lt;br /&gt;
File:First Steps 8.jpg|Weapons and tools can also be selected from the general inventory menu at the top of the map (tap the INV icon).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Any weapon requires a battery equipped in the lower slot (either tap the slot if it&#039;s empty or use the INV menu – Batteries). With both items equipped the [[Capacitor|CAPACITOR]] bar will appear on the right. The battery gradually charges the weapon as shown by the progress bar of the capacitor. Once it reaches 100% the weapon can be discharged at a targeted globula.&lt;br /&gt;
&lt;br /&gt;
Globulas are different light objects on the map. They must be within the currently equipped weapon range (shown by the radar lines) to be hunted. Move the weapon’s light cone by swiping left or right and tap the globula within it. Tap the weapon to discharge it at the globula. The globula will stay targeted unless you move completely out of range or choose another object by tapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 9.jpg|Globula in the Crosshairs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The capacitor refills automatically while the battery holds enough TEUs. Next weapon discharge is possible only at 100% capacitor charge. It might require equipping another charged battery if the previous one runs out of TEUs before the capacitor reaches its full charge.&lt;br /&gt;
&lt;br /&gt;
The capacitor is a part of a weapon and holds the unused charge if removed into the inventory for later use.&lt;br /&gt;
&lt;br /&gt;
Damage and hitpoints of globulas are measured in TEUs. Globulas may drop different components for equipment crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 10.jpg|Contents of the Components tab (INV menu)&lt;br /&gt;
File:First Steps 11.jpg|System logs listing the components received from a globula. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globulas are dangerous and will shoot back!&#039;&#039;&#039;  When hit your EXISTENSOR will lose its charge proportional to the damage received. Once it&#039;s fully depleted, the app will restart automatically with some TEUs added to the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 12.jpg|Way 1&lt;br /&gt;
File:First Steps 13.jpg|Way 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two ways to recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
1. Place the Harvester into the upper slot, remove any batteries from the lower slot, and walk a bit, so that TEUs gathered charge the EXISTENSOR directly.&lt;br /&gt;
&lt;br /&gt;
2. Use the [[Resteupythor R1|Resteupythor]]. This device allows to recharge the EXISTENSOR from a battery without having to move away from the attack point. Place the Resteupythor into the upper slot and a charged battery into the lower one. The battery will recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
At the [[Starter Kit|start of the game]] a 100% success rate [[Blueprint Resteupythor R1|Resteupythor blueprint]] is already placed in your inventory. You need to craft it from the components gathered from Globulas.&lt;br /&gt;
&lt;br /&gt;
==Remote Storage: Charging Batteries==&lt;br /&gt;
&lt;br /&gt;
Empty batteries can be charged directly via a harvester (one by one) or via the Remote storage menu (several at once), provided the RS contains enough TEUs harvested previously.&lt;br /&gt;
&lt;br /&gt;
The screenshots below show the INV menu – Remote Storage (swipe left or right to see INV menu titles). First, the empty or partially discharged battery must be removed into the inventory (long tap the lower slot). Then tap any empty slot of the RS to open the battery window and tap the battery to place it into the chosen slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 14.jpg|Then tap any empty slot of the RS to open the battery window.&lt;br /&gt;
File:First Steps 15.jpg|Tap the battery to place it into the chosen slot.&lt;br /&gt;
File:First Steps 16.jpg|The battery starts charging the moment it’s placed into the RS slot, provided the app is open.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RS does not charge batteries if the app is closed or in the background mode.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
Components received from globulas are used in crafting the equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 17.jpg|Tap the INV menu – Blueprints to see blueprints in stock.&lt;br /&gt;
File:First Steps 18.jpg|Tap any blueprint to open the CHRONUFUSER window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the top right corner of both the Chronofuser and any blueprint there’s Success rate index (shows the chance of successful crafting from 1 to 100%). The lower panel shows all available blueprints in stock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 20.jpg|Tap any to open the pop-up window with its description and the list of the required components.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red/green numbers on the left show the necessary items while the blue ones on right show the items in stock, including the TEUs.&lt;br /&gt;
&lt;br /&gt;
The PRODUCE button becomes tappable when all the resource requirements are met (in green).&lt;br /&gt;
&lt;br /&gt;
Crafting uses up the blueprint and the resources (those items are removed from the inventory). The log shows the result (either an item is successfully produced, or the process fails).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning!&#039;&#039;&#039; &#039;&#039;Blueprints are consumable items. Both the blueprint and the set of the required components together with TEUs are removed from the inventory whatever the result of the crafting. It is highly recommended to use only high success rate blueprints for crafting to avoid loss of components.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Scanning Globulas and Acquiring Blueprints==&lt;br /&gt;
&lt;br /&gt;
Blueprints are obtained with the help of a special tool (requires crafting). At the start of the game a 100% success rate Basic [[Blueprint Basic SO-RI|SO-RI blueprint]] is already placed in your inventory.&lt;br /&gt;
&lt;br /&gt;
Once it’s been crafted in the Chronofuser it becomes available as one of the [[Tools|tools]].&lt;br /&gt;
&lt;br /&gt;
The SO-RI is placed into the [[Upper Slot|upper slot]], it also requires a charged battery in the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
The radius of the SO-RI is a lot shorter than that of any weapon. Tap the globula once it’s in the scanning light cone, then tap the SO-RI to perform the scanning.&lt;br /&gt;
&lt;br /&gt;
There are three possible outcomes of the scanning:&amp;lt;br&amp;gt;&lt;br /&gt;
– it may produce one blueprint layer (the sys log would give the name of the exact blueprint);&amp;lt;br&amp;gt;&lt;br /&gt;
– it may fail and generate no layers of blueprints;&amp;lt;br&amp;gt;&lt;br /&gt;
– it might become unavailable if the number of scanning attempts exceeds a certain number.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Basic SO-RI has a very low scan success chance. Besides, each globula can be scanned no more than three times. After the third attempt, the tool would signal that scanning is not available any more for that globula, and another target should be chosen for scanning. &lt;br /&gt;
&lt;br /&gt;
Each successful scanning produces just one layer of a blueprint. The number of layers already collected is shown at the top right corner of a blueprint and corresponds to the success rate for crafting. Each successful scan adds one layer to a blueprint up to 100. The 101st successful scan of a blueprint will add another copy to the inventory, thus creating a 100% blueprint and a 1% blueprint.&lt;br /&gt;
&lt;br /&gt;
==Compass==&lt;br /&gt;
&lt;br /&gt;
There is a compass scale at the top of the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 21.jpg|It shows the four cardinal directions (E, N, W, S), and will always point north at the launch of the app.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can change the view direction by sliding your finger over the map. To define your actual position use map objects such as buildings and roads to correlate with the real world objects around. The compass does not show your actual movement direction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map does not autorotate on the move!&#039;&#039; It will only rotate around a targeted globula while it’s within a weapon/tool’s range to keep it visible if the hunter is moving.&lt;br /&gt;
&lt;br /&gt;
==Chats and logs==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 22.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap or swipe up the ‘=’ element at the bottom of the screen to pull open the chats and logs window. Swipe the ‘=’ element up or down to change the window size. To close the chat, tap anywhere on the screen outside the window.&lt;br /&gt;
&lt;br /&gt;
The chats and logs window has three tabs: ALL, SOC and SYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SYS (system) tab&#039;&#039;&#039; contains game logs: TEUs used for weapon discharge, damage dealt and received, items dropped, and so on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 23.jpg|All damage logs can be switched off by tapping the quasar-icon in the right corner of the chat window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SOC (social) tab&#039;&#039;&#039; is for in-game communication. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 24.jpg|There is a chat distance filter in the upper part of the tab: 5, 20, 100 and 1000 km radius from your current position.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The chat shows the latest 25 messages. To load the previous messages, pull the chat down. Each swipe down will load another 25 messages. You can scroll the messages by swiping the chat up-down or with a slider on the right.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All transmitted messages are available in the maximum 1000 km radius whatever the chosen distance of the message filter in the chat options!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ALL tab&#039;&#039;&#039; contains all messages, including system logs and social interaction.&lt;br /&gt;
&lt;br /&gt;
==Minting and Transferring Items==&lt;br /&gt;
&lt;br /&gt;
Almost any item in the game can be minted into an [https://en.wikipedia.org/wiki/Non-fungible_token NFT] and put into your TON wallet to be sold or handed over. And any NFT from GLOBULA blockchain can be transferred back into the game.&lt;br /&gt;
&lt;br /&gt;
Practically any component, resource, weapon, blueprint, tool or battery can be NFT&#039;d or turned back into playable objects, apart from the first items given at the registration as a basic starter kit.&lt;br /&gt;
&lt;br /&gt;
In order to be able to create and transfer NFTs you must have a [[Registration in the Globula app#How to create a TON wallet?|TON wallet]] bound and connected to your account.&lt;br /&gt;
&lt;br /&gt;
Open the required inventory tab and long tap an object you want to NFT. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 25.jpg|You will see the following pop-up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap [[Mint]] to open your TON wallet and confirm the minting (costs 0.02 TON).&lt;br /&gt;
If you are using the login-password method for the app, you would also need to connect a TON wallet to perform any of the minting operations. Make sure you connect the same TON wallet that has been bound to your account.&lt;br /&gt;
&lt;br /&gt;
The transaction may take up to 5 minutes. Once it&#039;s finished, you will see your NFT&#039;d item back in its designated inventory tab but with a special chain icon on the right. The NFT itself will be placed into your TON wallet collection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 26.jpg|the blueprints inventory tab, some items are playable (the number index on the right), some are marked as NFT&#039;d items (the chain icon) in a TON wallet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can create a unified (bulk) NFT containing several identical items at once! For example, you own 1000 components or blueprints of the same item. You can choose any quality of identical items when creating an NFT. Thus, a single NFT can be turned back into multiple playable items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NFTs can&#039;t be used directly in the game. These objects are for trading and handing over only, but can be turned back into playable items if required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 27.jpg|To transfer an NFT back into the game as a playable item long tap its icon (with a chain symbol on the right). You will see the following pop up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap Transfer to open your TON wallet and confirm the operation (costs 0.02 TON).&lt;br /&gt;
Please wait for the transaction to be fully finished in the blockchain.&lt;br /&gt;
The NFT will be removed from your TON wallet and placed into your game inventory as a regular playable item (no chain symbol on the right) for further use.&lt;br /&gt;
&lt;br /&gt;
==User Settings==&lt;br /&gt;
&lt;br /&gt;
Tap the Gear icon in the top right corner to open the user settings pop-up menu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 28.jpg|&lt;br /&gt;
File:First Steps 29.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It contains:&amp;lt;br&amp;gt;&lt;br /&gt;
– background music volume;&amp;lt;br&amp;gt;&lt;br /&gt;
– sound effects volume;&amp;lt;br&amp;gt;&lt;br /&gt;
– vibration intensity;&amp;lt;br&amp;gt;&lt;br /&gt;
– 3D buildings effect on/off;&amp;lt;br&amp;gt;&lt;br /&gt;
– connections menu (your TON wallet number and email);&amp;lt;br&amp;gt;&lt;br /&gt;
– log out.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The globe icon leads to our [https://www.globula.space/ Globula site], the Telegram icon opens our [http://t.me/globula_community Telegram community forum] where you can ask any further questions about the game.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1712</id>
		<title>First steps in Globula</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1712"/>
		<updated>2025-12-11T09:08:47Z</updated>

		<summary type="html">&lt;p&gt;DP: /* User Settings */ 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs Improvement|While writing...}}&lt;br /&gt;
[[Category:Manuals]]&lt;br /&gt;
The basic task is to explore the universe of Globula with the help of different tools: harvest TEUs, acquire components and blueprints to craft all the necessary equipment.&lt;br /&gt;
&lt;br /&gt;
APK [https://www.globula.space/downloads-dev-zone/ download]&lt;br /&gt;
&lt;br /&gt;
==Temporal Energy Harvesting==&lt;br /&gt;
&lt;br /&gt;
At the start there are some [[TEU]]s (temporal energy units) already available for use, including several full batteries for basic weapons.&lt;br /&gt;
&lt;br /&gt;
TEUs are required for all tools in Globula.&lt;br /&gt;
&lt;br /&gt;
To get more TEUs you need to use the Harvester tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 1.jpg|Basic SO-RI &amp;amp; Upper Slot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap the empty [[Upper Slot|upper slot]] to open the Tools/Weapons pop-up tab. Tap the desired tool to place it into the upper slot.&lt;br /&gt;
&lt;br /&gt;
[[Basic TEU Harvester]] is already available at the start of the game. &lt;br /&gt;
Harvesting TEUs is only possible when you move with the device at the speed up to 9 km/h.&lt;br /&gt;
&lt;br /&gt;
TEUs first fill the [[Existensor|EXISTENSOR]] (the active bar on the left), and once it reaches its capacity, TEUs are transferred into the [[Remote Storage|REMOTE STORAGE]] (in the top right corner). The arrows on the screenshot below show the existensor bar and the remote storage volume.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 2.jpg|Existensor &amp;amp; Remote Storage &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active bar on the right (OPTIMAL SPEED) shows your current speed in the real world.&lt;br /&gt;
&lt;br /&gt;
Tap the lower empty slop to open the pop-up battery tab. There are several full batteries already available at the start. Tap any to place it into the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 3.jpg|Batteries &amp;amp; Lower Slot &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there is a harvester and an empty battery equipped, TEUs first charge up the battery up to its full capacity, then fill up the existensor, and then pass on into the remote storage. TEU harvesting can be performed with or without a battery equipped.&lt;br /&gt;
&lt;br /&gt;
Long tap the upper or lower slot to remove the tool equipped and empty the slot.&lt;br /&gt;
&lt;br /&gt;
===‘Pocket’ TEU harvesting===&lt;br /&gt;
&lt;br /&gt;
There is a sliding switch between the upper and the lower tool slot. Swipe right to activate the screen block. This would allow you to keep harvesting TEUs while the device is in your bag or pocket. The screen would dim and ignore any accidental taps. To deactivate the screen block, swipe the switch left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 4.jpg|Pocket mode switch &lt;br /&gt;
File:First Steps 5.jpg|Pocket mode &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Globulas and Acquiring Components==&lt;br /&gt;
&lt;br /&gt;
TEUs are required to charge weapons for hunting globulas (cryptic inhabitants of Globula).&lt;br /&gt;
There are several [[Weapons|weapons]] already available at the start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 6.jpg|Tap the empty upper slot to open the pop-up tab Tools/Weapons. &lt;br /&gt;
File:First Steps 7.jpg|Long tap any tool or weapon in the menu to get additional information in a pop-up window. &lt;br /&gt;
File:First Steps 8.jpg|Weapons and tools can also be selected from the general inventory menu at the top of the map (tap the INV icon).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Any weapon requires a battery equipped in the lower slot (either tap the slot if it&#039;s empty or use the INV menu – Batteries). With both items equipped the [[Capacitor|CAPACITOR]] bar will appear on the right. The battery gradually charges the weapon as shown by the progress bar of the capacitor. Once it reaches 100% the weapon can be discharged at a targeted globula.&lt;br /&gt;
&lt;br /&gt;
Globulas are different light objects on the map. They must be within the currently equipped weapon range (shown by the radar lines) to be hunted. Move the weapon’s light cone by swiping left or right and tap the globula within it. Tap the weapon to discharge it at the globula. The globula will stay targeted unless you move completely out of range or choose another object by tapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 9.jpg|Globula in the Crosshairs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The capacitor refills automatically while the battery holds enough TEUs. Next weapon discharge is possible only at 100% capacitor charge. It might require equipping another charged battery if the previous one runs out of TEUs before the capacitor reaches its full charge.&lt;br /&gt;
&lt;br /&gt;
The capacitor is a part of a weapon and holds the unused charge if removed into the inventory for later use.&lt;br /&gt;
&lt;br /&gt;
Damage and hitpoints of globulas are measured in TEUs. Globulas may drop different components for equipment crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 10.jpg|Contents of the Components tab (INV menu)&lt;br /&gt;
File:First Steps 11.jpg|System logs listing the components received from a globula. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globulas are dangerous and will shoot back!&#039;&#039;&#039;  When hit your EXISTENSOR will lose its charge proportional to the damage received. Once it&#039;s fully depleted, the app will restart automatically with some TEUs added to the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 12.jpg|Way 1&lt;br /&gt;
File:First Steps 13.jpg|Way 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two ways to recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
1. Place the Harvester into the upper slot, remove any batteries from the lower slot, and walk a bit, so that TEUs gathered charge the EXISTENSOR directly.&lt;br /&gt;
&lt;br /&gt;
2. Use the [[Resteupythor R1|Resteupythor]]. This device allows to recharge the EXISTENSOR from a battery without having to move away from the attack point. Place the Resteupythor into the upper slot and a charged battery into the lower one. The battery will recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
At the [[Starter Kit|start of the game]] a 100% success rate [[Blueprint Resteupythor R1|Resteupythor blueprint]] is already placed in your inventory. You need to craft it from the components gathered from Globulas.&lt;br /&gt;
&lt;br /&gt;
==Remote Storage: Charging Batteries==&lt;br /&gt;
&lt;br /&gt;
Empty batteries can be charged directly via a harvester (one by one) or via the Remote storage menu (several at once), provided the RS contains enough TEUs harvested previously.&lt;br /&gt;
&lt;br /&gt;
The screenshots below show the INV menu – Remote Storage (swipe left or right to see INV menu titles). First, the empty or partially discharged battery must be removed into the inventory (long tap the lower slot). Then tap any empty slot of the RS to open the battery window and tap the battery to place it into the chosen slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 14.jpg|Then tap any empty slot of the RS to open the battery window.&lt;br /&gt;
File:First Steps 15.jpg|Tap the battery to place it into the chosen slot.&lt;br /&gt;
File:First Steps 16.jpg|The battery starts charging the moment it’s placed into the RS slot, provided the app is open.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RS does not charge batteries if the app is closed or in the background mode.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
Components received from globulas are used in crafting the equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 17.jpg|Tap the INV menu – Blueprints to see blueprints in stock.&lt;br /&gt;
File:First Steps 18.jpg|Tap any blueprint to open the CHRONUFUSER window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the top right corner of both the Chronofuser and any blueprint there’s Success rate index (shows the chance of successful crafting from 1 to 100%). The lower panel shows all available blueprints in stock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 20.jpg|Tap any to open the pop-up window with its description and the list of the required components.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red/green numbers on the left show the necessary items while the blue ones on right show the items in stock, including the TEUs.&lt;br /&gt;
&lt;br /&gt;
The PRODUCE button becomes tappable when all the resource requirements are met (in green).&lt;br /&gt;
&lt;br /&gt;
Crafting uses up the blueprint and the resources (those items are removed from the inventory). The log shows the result (either an item is successfully produced, or the process fails).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning!&#039;&#039;&#039; &#039;&#039;Blueprints are consumable items. Both the blueprint and the set of the required components together with TEUs are removed from the inventory whatever the result of the crafting. It is highly recommended to use only high success rate blueprints for crafting to avoid loss of components.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Scanning Globulas and Acquiring Blueprints==&lt;br /&gt;
&lt;br /&gt;
Blueprints are obtained with the help of a special tool (requires crafting). At the start of the game a 100% success rate Basic [[Blueprint Basic SO-RI|SO-RI blueprint]] is already placed in your inventory.&lt;br /&gt;
&lt;br /&gt;
Once it’s been crafted in the Chronofuser it becomes available as one of the [[Tools|tools]].&lt;br /&gt;
&lt;br /&gt;
The SO-RI is placed into the [[Upper Slot|upper slot]], it also requires a charged battery in the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
The radius of the SO-RI is a lot shorter than that of any weapon. Tap the globula once it’s in the scanning light cone, then tap the SO-RI to perform the scanning.&lt;br /&gt;
&lt;br /&gt;
There are three possible outcomes of the scanning:&amp;lt;br&amp;gt;&lt;br /&gt;
– it may produce one blueprint layer (the sys log would give the name of the exact blueprint);&amp;lt;br&amp;gt;&lt;br /&gt;
– it may fail and generate no layers of blueprints;&amp;lt;br&amp;gt;&lt;br /&gt;
– it might become unavailable if the number of scanning attempts exceeds a certain number.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Basic SO-RI has a very low scan success chance. Besides, each globula can be scanned no more than three times. After the third attempt, the tool would signal that scanning is not available any more for that globula, and another target should be chosen for scanning. &lt;br /&gt;
&lt;br /&gt;
Each successful scanning produces just one layer of a blueprint. The number of layers already collected is shown at the top right corner of a blueprint and corresponds to the success rate for crafting. Each successful scan adds one layer to a blueprint up to 100. The 101st successful scan of a blueprint will add another copy to the inventory, thus creating a 100% blueprint and a 1% blueprint.&lt;br /&gt;
&lt;br /&gt;
==Compass==&lt;br /&gt;
&lt;br /&gt;
There is a compass scale at the top of the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 21.jpg|It shows the four cardinal directions (E, N, W, S), and will always point north at the launch of the app.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can change the view direction by sliding your finger over the map. To define your actual position use map objects such as buildings and roads to correlate with the real world objects around. The compass does not show your actual movement direction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map does not autorotate on the move!&#039;&#039; It will only rotate around a targeted globula while it’s within a weapon/tool’s range to keep it visible if the hunter is moving.&lt;br /&gt;
&lt;br /&gt;
==Chats and logs==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 22.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap or swipe up the ‘=’ element at the bottom of the screen to pull open the chats and logs window. Swipe the ‘=’ element up or down to change the window size. To close the chat, tap anywhere on the screen outside the window.&lt;br /&gt;
&lt;br /&gt;
The chats and logs window has three tabs: ALL, SOC and SYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SYS (system) tab&#039;&#039;&#039; contains game logs: TEUs used for weapon discharge, damage dealt and received, items dropped, and so on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 23.jpg|All damage logs can be switched off by tapping the quasar-icon in the right corner of the chat window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SOC (social) tab&#039;&#039;&#039; is for in-game communication. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 24.jpg|There is a chat distance filter in the upper part of the tab: 5, 20, 100 and 1000 km radius from your current position.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The chat shows the latest 25 messages. To load the previous messages, pull the chat down. Each swipe down will load another 25 messages. You can scroll the messages by swiping the chat up-down or with a slider on the right.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All transmitted messages are available in the maximum 1000 km radius whatever the chosen distance of the message filter in the chat options!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ALL tab&#039;&#039;&#039; contains all messages, including system logs and social interaction.&lt;br /&gt;
&lt;br /&gt;
==Minting and Transferring Items==&lt;br /&gt;
&lt;br /&gt;
Almost any item in the game can be minted into an [https://en.wikipedia.org/wiki/Non-fungible_token NFT] and put into your TON wallet to be sold or handed over. And any NFT from GLOBULA blockchain can be transferred back into the game.&lt;br /&gt;
&lt;br /&gt;
Practically any component, resource, weapon, blueprint, tool or battery can be NFT&#039;d or turned back into playable objects, apart from the first items given at the registration as a basic starter kit.&lt;br /&gt;
&lt;br /&gt;
In order to be able to create and transfer NFTs you must have a [[Registration in the Globula app#How to create a TON wallet?|TON wallet]] bound and connected to your account.&lt;br /&gt;
&lt;br /&gt;
Open the required inventory tab and long tap an object you want to NFT. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 25.jpg|You will see the following pop-up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap [[Mint]] to open your TON wallet and confirm the minting (costs 0.02 TON).&lt;br /&gt;
If you are using the login-password method for the app, you would also need to connect a TON wallet to perform any of the minting operations. Make sure you connect the same TON wallet that has been bound to your account.&lt;br /&gt;
&lt;br /&gt;
The transaction may take up to 5 minutes. Once it&#039;s finished, you will see your NFT&#039;d item back in its designated inventory tab but with a special chain icon on the right. The NFT itself will be placed into your TON wallet collection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 26.jpg|the blueprints inventory tab, some items are playable (the number index on the right), some are marked as NFT&#039;d items (the chain icon) in a TON wallet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can create a unified (bulk) NFT containing several identical items at once! For example, you own 1000 components or blueprints of the same item. You can choose any quality of identical items when creating an NFT. Thus, a single NFT can be turned back into multiple playable items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NFTs can&#039;t be used directly in the game. These objects are for trading and handing over only, but can be turned back into playable items if required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 27.jpg|To transfer an NFT back into the game as a playable item long tap its icon (with a chain symbol on the right). You will see the following pop up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap Transfer to open your TON wallet and confirm the operation (costs 0.02 TON).&lt;br /&gt;
Please wait for the transaction to be fully finished in the blockchain.&lt;br /&gt;
The NFT will be removed from your TON wallet and placed into your game inventory as a regular playable item (no chain symbol on the right) for further use.&lt;br /&gt;
&lt;br /&gt;
==User Settings==&lt;br /&gt;
&lt;br /&gt;
Tap the Gear icon in the top right corner to open the user settings pop-up menu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 28.jpg|&lt;br /&gt;
File:First Steps 29.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It contains:&amp;lt;br&amp;gt;&lt;br /&gt;
– background music volume;&amp;lt;br&amp;gt;&lt;br /&gt;
– sound effects volume;&amp;lt;br&amp;gt;&lt;br /&gt;
– vibration intensity;&amp;lt;br&amp;gt;&lt;br /&gt;
– 3D buildings effect on/off;&amp;lt;br&amp;gt;&lt;br /&gt;
– connections menu (your TON wallet number and email);&amp;lt;br&amp;gt;&lt;br /&gt;
– log out.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The globe icon leads to our [https://www.globula.space/ Globula site], the Telegram icon opens our [http://t.me/globula_community Telegram community forum] where you can ask any further questions about the game.&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1711</id>
		<title>First steps in Globula</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1711"/>
		<updated>2025-12-11T09:05:14Z</updated>

		<summary type="html">&lt;p&gt;DP: /* Scanning Globulas and Acquiring Blueprints */ List formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs Improvement|While writing...}}&lt;br /&gt;
[[Category:Manuals]]&lt;br /&gt;
The basic task is to explore the universe of Globula with the help of different tools: harvest TEUs, acquire components and blueprints to craft all the necessary equipment.&lt;br /&gt;
&lt;br /&gt;
APK [https://www.globula.space/downloads-dev-zone/ download]&lt;br /&gt;
&lt;br /&gt;
==Temporal Energy Harvesting==&lt;br /&gt;
&lt;br /&gt;
At the start there are some [[TEU]]s (temporal energy units) already available for use, including several full batteries for basic weapons.&lt;br /&gt;
&lt;br /&gt;
TEUs are required for all tools in Globula.&lt;br /&gt;
&lt;br /&gt;
To get more TEUs you need to use the Harvester tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 1.jpg|Basic SO-RI &amp;amp; Upper Slot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap the empty [[Upper Slot|upper slot]] to open the Tools/Weapons pop-up tab. Tap the desired tool to place it into the upper slot.&lt;br /&gt;
&lt;br /&gt;
[[Basic TEU Harvester]] is already available at the start of the game. &lt;br /&gt;
Harvesting TEUs is only possible when you move with the device at the speed up to 9 km/h.&lt;br /&gt;
&lt;br /&gt;
TEUs first fill the [[Existensor|EXISTENSOR]] (the active bar on the left), and once it reaches its capacity, TEUs are transferred into the [[Remote Storage|REMOTE STORAGE]] (in the top right corner). The arrows on the screenshot below show the existensor bar and the remote storage volume.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 2.jpg|Existensor &amp;amp; Remote Storage &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active bar on the right (OPTIMAL SPEED) shows your current speed in the real world.&lt;br /&gt;
&lt;br /&gt;
Tap the lower empty slop to open the pop-up battery tab. There are several full batteries already available at the start. Tap any to place it into the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 3.jpg|Batteries &amp;amp; Lower Slot &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there is a harvester and an empty battery equipped, TEUs first charge up the battery up to its full capacity, then fill up the existensor, and then pass on into the remote storage. TEU harvesting can be performed with or without a battery equipped.&lt;br /&gt;
&lt;br /&gt;
Long tap the upper or lower slot to remove the tool equipped and empty the slot.&lt;br /&gt;
&lt;br /&gt;
===‘Pocket’ TEU harvesting===&lt;br /&gt;
&lt;br /&gt;
There is a sliding switch between the upper and the lower tool slot. Swipe right to activate the screen block. This would allow you to keep harvesting TEUs while the device is in your bag or pocket. The screen would dim and ignore any accidental taps. To deactivate the screen block, swipe the switch left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 4.jpg|Pocket mode switch &lt;br /&gt;
File:First Steps 5.jpg|Pocket mode &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Globulas and Acquiring Components==&lt;br /&gt;
&lt;br /&gt;
TEUs are required to charge weapons for hunting globulas (cryptic inhabitants of Globula).&lt;br /&gt;
There are several [[Weapons|weapons]] already available at the start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 6.jpg|Tap the empty upper slot to open the pop-up tab Tools/Weapons. &lt;br /&gt;
File:First Steps 7.jpg|Long tap any tool or weapon in the menu to get additional information in a pop-up window. &lt;br /&gt;
File:First Steps 8.jpg|Weapons and tools can also be selected from the general inventory menu at the top of the map (tap the INV icon).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Any weapon requires a battery equipped in the lower slot (either tap the slot if it&#039;s empty or use the INV menu – Batteries). With both items equipped the [[Capacitor|CAPACITOR]] bar will appear on the right. The battery gradually charges the weapon as shown by the progress bar of the capacitor. Once it reaches 100% the weapon can be discharged at a targeted globula.&lt;br /&gt;
&lt;br /&gt;
Globulas are different light objects on the map. They must be within the currently equipped weapon range (shown by the radar lines) to be hunted. Move the weapon’s light cone by swiping left or right and tap the globula within it. Tap the weapon to discharge it at the globula. The globula will stay targeted unless you move completely out of range or choose another object by tapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 9.jpg|Globula in the Crosshairs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The capacitor refills automatically while the battery holds enough TEUs. Next weapon discharge is possible only at 100% capacitor charge. It might require equipping another charged battery if the previous one runs out of TEUs before the capacitor reaches its full charge.&lt;br /&gt;
&lt;br /&gt;
The capacitor is a part of a weapon and holds the unused charge if removed into the inventory for later use.&lt;br /&gt;
&lt;br /&gt;
Damage and hitpoints of globulas are measured in TEUs. Globulas may drop different components for equipment crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 10.jpg|Contents of the Components tab (INV menu)&lt;br /&gt;
File:First Steps 11.jpg|System logs listing the components received from a globula. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globulas are dangerous and will shoot back!&#039;&#039;&#039;  When hit your EXISTENSOR will lose its charge proportional to the damage received. Once it&#039;s fully depleted, the app will restart automatically with some TEUs added to the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 12.jpg|Way 1&lt;br /&gt;
File:First Steps 13.jpg|Way 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two ways to recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
1. Place the Harvester into the upper slot, remove any batteries from the lower slot, and walk a bit, so that TEUs gathered charge the EXISTENSOR directly.&lt;br /&gt;
&lt;br /&gt;
2. Use the [[Resteupythor R1|Resteupythor]]. This device allows to recharge the EXISTENSOR from a battery without having to move away from the attack point. Place the Resteupythor into the upper slot and a charged battery into the lower one. The battery will recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
At the [[Starter Kit|start of the game]] a 100% success rate [[Blueprint Resteupythor R1|Resteupythor blueprint]] is already placed in your inventory. You need to craft it from the components gathered from Globulas.&lt;br /&gt;
&lt;br /&gt;
==Remote Storage: Charging Batteries==&lt;br /&gt;
&lt;br /&gt;
Empty batteries can be charged directly via a harvester (one by one) or via the Remote storage menu (several at once), provided the RS contains enough TEUs harvested previously.&lt;br /&gt;
&lt;br /&gt;
The screenshots below show the INV menu – Remote Storage (swipe left or right to see INV menu titles). First, the empty or partially discharged battery must be removed into the inventory (long tap the lower slot). Then tap any empty slot of the RS to open the battery window and tap the battery to place it into the chosen slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 14.jpg|Then tap any empty slot of the RS to open the battery window.&lt;br /&gt;
File:First Steps 15.jpg|Tap the battery to place it into the chosen slot.&lt;br /&gt;
File:First Steps 16.jpg|The battery starts charging the moment it’s placed into the RS slot, provided the app is open.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RS does not charge batteries if the app is closed or in the background mode.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
Components received from globulas are used in crafting the equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 17.jpg|Tap the INV menu – Blueprints to see blueprints in stock.&lt;br /&gt;
File:First Steps 18.jpg|Tap any blueprint to open the CHRONUFUSER window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the top right corner of both the Chronofuser and any blueprint there’s Success rate index (shows the chance of successful crafting from 1 to 100%). The lower panel shows all available blueprints in stock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 20.jpg|Tap any to open the pop-up window with its description and the list of the required components.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red/green numbers on the left show the necessary items while the blue ones on right show the items in stock, including the TEUs.&lt;br /&gt;
&lt;br /&gt;
The PRODUCE button becomes tappable when all the resource requirements are met (in green).&lt;br /&gt;
&lt;br /&gt;
Crafting uses up the blueprint and the resources (those items are removed from the inventory). The log shows the result (either an item is successfully produced, or the process fails).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning!&#039;&#039;&#039; &#039;&#039;Blueprints are consumable items. Both the blueprint and the set of the required components together with TEUs are removed from the inventory whatever the result of the crafting. It is highly recommended to use only high success rate blueprints for crafting to avoid loss of components.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Scanning Globulas and Acquiring Blueprints==&lt;br /&gt;
&lt;br /&gt;
Blueprints are obtained with the help of a special tool (requires crafting). At the start of the game a 100% success rate Basic [[Blueprint Basic SO-RI|SO-RI blueprint]] is already placed in your inventory.&lt;br /&gt;
&lt;br /&gt;
Once it’s been crafted in the Chronofuser it becomes available as one of the [[Tools|tools]].&lt;br /&gt;
&lt;br /&gt;
The SO-RI is placed into the [[Upper Slot|upper slot]], it also requires a charged battery in the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
The radius of the SO-RI is a lot shorter than that of any weapon. Tap the globula once it’s in the scanning light cone, then tap the SO-RI to perform the scanning.&lt;br /&gt;
&lt;br /&gt;
There are three possible outcomes of the scanning:&amp;lt;br&amp;gt;&lt;br /&gt;
– it may produce one blueprint layer (the sys log would give the name of the exact blueprint);&amp;lt;br&amp;gt;&lt;br /&gt;
– it may fail and generate no layers of blueprints;&amp;lt;br&amp;gt;&lt;br /&gt;
– it might become unavailable if the number of scanning attempts exceeds a certain number.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Basic SO-RI has a very low scan success chance. Besides, each globula can be scanned no more than three times. After the third attempt, the tool would signal that scanning is not available any more for that globula, and another target should be chosen for scanning. &lt;br /&gt;
&lt;br /&gt;
Each successful scanning produces just one layer of a blueprint. The number of layers already collected is shown at the top right corner of a blueprint and corresponds to the success rate for crafting. Each successful scan adds one layer to a blueprint up to 100. The 101st successful scan of a blueprint will add another copy to the inventory, thus creating a 100% blueprint and a 1% blueprint.&lt;br /&gt;
&lt;br /&gt;
==Compass==&lt;br /&gt;
&lt;br /&gt;
There is a compass scale at the top of the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 21.jpg|It shows the four cardinal directions (E, N, W, S), and will always point north at the launch of the app.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can change the view direction by sliding your finger over the map. To define your actual position use map objects such as buildings and roads to correlate with the real world objects around. The compass does not show your actual movement direction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map does not autorotate on the move!&#039;&#039; It will only rotate around a targeted globula while it’s within a weapon/tool’s range to keep it visible if the hunter is moving.&lt;br /&gt;
&lt;br /&gt;
==Chats and logs==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 22.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap or swipe up the ‘=’ element at the bottom of the screen to pull open the chats and logs window. Swipe the ‘=’ element up or down to change the window size. To close the chat, tap anywhere on the screen outside the window.&lt;br /&gt;
&lt;br /&gt;
The chats and logs window has three tabs: ALL, SOC and SYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SYS (system) tab&#039;&#039;&#039; contains game logs: TEUs used for weapon discharge, damage dealt and received, items dropped, and so on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 23.jpg|All damage logs can be switched off by tapping the quasar-icon in the right corner of the chat window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SOC (social) tab&#039;&#039;&#039; is for in-game communication. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 24.jpg|There is a chat distance filter in the upper part of the tab: 5, 20, 100 and 1000 km radius from your current position.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The chat shows the latest 25 messages. To load the previous messages, pull the chat down. Each swipe down will load another 25 messages. You can scroll the messages by swiping the chat up-down or with a slider on the right.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All transmitted messages are available in the maximum 1000 km radius whatever the chosen distance of the message filter in the chat options!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ALL tab&#039;&#039;&#039; contains all messages, including system logs and social interaction.&lt;br /&gt;
&lt;br /&gt;
==Minting and Transferring Items==&lt;br /&gt;
&lt;br /&gt;
Almost any item in the game can be minted into an [https://en.wikipedia.org/wiki/Non-fungible_token NFT] and put into your TON wallet to be sold or handed over. And any NFT from GLOBULA blockchain can be transferred back into the game.&lt;br /&gt;
&lt;br /&gt;
Practically any component, resource, weapon, blueprint, tool or battery can be NFT&#039;d or turned back into playable objects, apart from the first items given at the registration as a basic starter kit.&lt;br /&gt;
&lt;br /&gt;
In order to be able to create and transfer NFTs you must have a [[Registration in the Globula app#How to create a TON wallet?|TON wallet]] bound and connected to your account.&lt;br /&gt;
&lt;br /&gt;
Open the required inventory tab and long tap an object you want to NFT. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 25.jpg|You will see the following pop-up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap [[Mint]] to open your TON wallet and confirm the minting (costs 0.02 TON).&lt;br /&gt;
If you are using the login-password method for the app, you would also need to connect a TON wallet to perform any of the minting operations. Make sure you connect the same TON wallet that has been bound to your account.&lt;br /&gt;
&lt;br /&gt;
The transaction may take up to 5 minutes. Once it&#039;s finished, you will see your NFT&#039;d item back in its designated inventory tab but with a special chain icon on the right. The NFT itself will be placed into your TON wallet collection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 26.jpg|the blueprints inventory tab, some items are playable (the number index on the right), some are marked as NFT&#039;d items (the chain icon) in a TON wallet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can create a unified (bulk) NFT containing several identical items at once! For example, you own 1000 components or blueprints of the same item. You can choose any quality of identical items when creating an NFT. Thus, a single NFT can be turned back into multiple playable items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NFTs can&#039;t be used directly in the game. These objects are for trading and handing over only, but can be turned back into playable items if required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 27.jpg|To transfer an NFT back into the game as a playable item long tap its icon (with a chain symbol on the right). You will see the following pop up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap Transfer to open your TON wallet and confirm the operation (costs 0.02 TON).&lt;br /&gt;
Please wait for the transaction to be fully finished in the blockchain.&lt;br /&gt;
The NFT will be removed from your TON wallet and placed into your game inventory as a regular playable item (no chain symbol on the right) for further use.&lt;br /&gt;
&lt;br /&gt;
==User Settings==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 28.jpg|&lt;br /&gt;
File:First Steps 29.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1710</id>
		<title>First steps in Globula</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1710"/>
		<updated>2025-12-11T09:01:09Z</updated>

		<summary type="html">&lt;p&gt;DP: /* Minting and Transferring Items */ 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs Improvement|While writing...}}&lt;br /&gt;
[[Category:Manuals]]&lt;br /&gt;
The basic task is to explore the universe of Globula with the help of different tools: harvest TEUs, acquire components and blueprints to craft all the necessary equipment.&lt;br /&gt;
&lt;br /&gt;
APK [https://www.globula.space/downloads-dev-zone/ download]&lt;br /&gt;
&lt;br /&gt;
==Temporal Energy Harvesting==&lt;br /&gt;
&lt;br /&gt;
At the start there are some [[TEU]]s (temporal energy units) already available for use, including several full batteries for basic weapons.&lt;br /&gt;
&lt;br /&gt;
TEUs are required for all tools in Globula.&lt;br /&gt;
&lt;br /&gt;
To get more TEUs you need to use the Harvester tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 1.jpg|Basic SO-RI &amp;amp; Upper Slot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap the empty [[Upper Slot|upper slot]] to open the Tools/Weapons pop-up tab. Tap the desired tool to place it into the upper slot.&lt;br /&gt;
&lt;br /&gt;
[[Basic TEU Harvester]] is already available at the start of the game. &lt;br /&gt;
Harvesting TEUs is only possible when you move with the device at the speed up to 9 km/h.&lt;br /&gt;
&lt;br /&gt;
TEUs first fill the [[Existensor|EXISTENSOR]] (the active bar on the left), and once it reaches its capacity, TEUs are transferred into the [[Remote Storage|REMOTE STORAGE]] (in the top right corner). The arrows on the screenshot below show the existensor bar and the remote storage volume.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 2.jpg|Existensor &amp;amp; Remote Storage &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active bar on the right (OPTIMAL SPEED) shows your current speed in the real world.&lt;br /&gt;
&lt;br /&gt;
Tap the lower empty slop to open the pop-up battery tab. There are several full batteries already available at the start. Tap any to place it into the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 3.jpg|Batteries &amp;amp; Lower Slot &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there is a harvester and an empty battery equipped, TEUs first charge up the battery up to its full capacity, then fill up the existensor, and then pass on into the remote storage. TEU harvesting can be performed with or without a battery equipped.&lt;br /&gt;
&lt;br /&gt;
Long tap the upper or lower slot to remove the tool equipped and empty the slot.&lt;br /&gt;
&lt;br /&gt;
===‘Pocket’ TEU harvesting===&lt;br /&gt;
&lt;br /&gt;
There is a sliding switch between the upper and the lower tool slot. Swipe right to activate the screen block. This would allow you to keep harvesting TEUs while the device is in your bag or pocket. The screen would dim and ignore any accidental taps. To deactivate the screen block, swipe the switch left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 4.jpg|Pocket mode switch &lt;br /&gt;
File:First Steps 5.jpg|Pocket mode &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Globulas and Acquiring Components==&lt;br /&gt;
&lt;br /&gt;
TEUs are required to charge weapons for hunting globulas (cryptic inhabitants of Globula).&lt;br /&gt;
There are several [[Weapons|weapons]] already available at the start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 6.jpg|Tap the empty upper slot to open the pop-up tab Tools/Weapons. &lt;br /&gt;
File:First Steps 7.jpg|Long tap any tool or weapon in the menu to get additional information in a pop-up window. &lt;br /&gt;
File:First Steps 8.jpg|Weapons and tools can also be selected from the general inventory menu at the top of the map (tap the INV icon).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Any weapon requires a battery equipped in the lower slot (either tap the slot if it&#039;s empty or use the INV menu – Batteries). With both items equipped the [[Capacitor|CAPACITOR]] bar will appear on the right. The battery gradually charges the weapon as shown by the progress bar of the capacitor. Once it reaches 100% the weapon can be discharged at a targeted globula.&lt;br /&gt;
&lt;br /&gt;
Globulas are different light objects on the map. They must be within the currently equipped weapon range (shown by the radar lines) to be hunted. Move the weapon’s light cone by swiping left or right and tap the globula within it. Tap the weapon to discharge it at the globula. The globula will stay targeted unless you move completely out of range or choose another object by tapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 9.jpg|Globula in the Crosshairs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The capacitor refills automatically while the battery holds enough TEUs. Next weapon discharge is possible only at 100% capacitor charge. It might require equipping another charged battery if the previous one runs out of TEUs before the capacitor reaches its full charge.&lt;br /&gt;
&lt;br /&gt;
The capacitor is a part of a weapon and holds the unused charge if removed into the inventory for later use.&lt;br /&gt;
&lt;br /&gt;
Damage and hitpoints of globulas are measured in TEUs. Globulas may drop different components for equipment crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 10.jpg|Contents of the Components tab (INV menu)&lt;br /&gt;
File:First Steps 11.jpg|System logs listing the components received from a globula. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globulas are dangerous and will shoot back!&#039;&#039;&#039;  When hit your EXISTENSOR will lose its charge proportional to the damage received. Once it&#039;s fully depleted, the app will restart automatically with some TEUs added to the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 12.jpg|Way 1&lt;br /&gt;
File:First Steps 13.jpg|Way 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two ways to recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
1. Place the Harvester into the upper slot, remove any batteries from the lower slot, and walk a bit, so that TEUs gathered charge the EXISTENSOR directly.&lt;br /&gt;
&lt;br /&gt;
2. Use the [[Resteupythor R1|Resteupythor]]. This device allows to recharge the EXISTENSOR from a battery without having to move away from the attack point. Place the Resteupythor into the upper slot and a charged battery into the lower one. The battery will recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
At the [[Starter Kit|start of the game]] a 100% success rate [[Blueprint Resteupythor R1|Resteupythor blueprint]] is already placed in your inventory. You need to craft it from the components gathered from Globulas.&lt;br /&gt;
&lt;br /&gt;
==Remote Storage: Charging Batteries==&lt;br /&gt;
&lt;br /&gt;
Empty batteries can be charged directly via a harvester (one by one) or via the Remote storage menu (several at once), provided the RS contains enough TEUs harvested previously.&lt;br /&gt;
&lt;br /&gt;
The screenshots below show the INV menu – Remote Storage (swipe left or right to see INV menu titles). First, the empty or partially discharged battery must be removed into the inventory (long tap the lower slot). Then tap any empty slot of the RS to open the battery window and tap the battery to place it into the chosen slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 14.jpg|Then tap any empty slot of the RS to open the battery window.&lt;br /&gt;
File:First Steps 15.jpg|Tap the battery to place it into the chosen slot.&lt;br /&gt;
File:First Steps 16.jpg|The battery starts charging the moment it’s placed into the RS slot, provided the app is open.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RS does not charge batteries if the app is closed or in the background mode.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
Components received from globulas are used in crafting the equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 17.jpg|Tap the INV menu – Blueprints to see blueprints in stock.&lt;br /&gt;
File:First Steps 18.jpg|Tap any blueprint to open the CHRONUFUSER window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the top right corner of both the Chronofuser and any blueprint there’s Success rate index (shows the chance of successful crafting from 1 to 100%). The lower panel shows all available blueprints in stock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 20.jpg|Tap any to open the pop-up window with its description and the list of the required components.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red/green numbers on the left show the necessary items while the blue ones on right show the items in stock, including the TEUs.&lt;br /&gt;
&lt;br /&gt;
The PRODUCE button becomes tappable when all the resource requirements are met (in green).&lt;br /&gt;
&lt;br /&gt;
Crafting uses up the blueprint and the resources (those items are removed from the inventory). The log shows the result (either an item is successfully produced, or the process fails).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning!&#039;&#039;&#039; &#039;&#039;Blueprints are consumable items. Both the blueprint and the set of the required components together with TEUs are removed from the inventory whatever the result of the crafting. It is highly recommended to use only high success rate blueprints for crafting to avoid loss of components.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Scanning Globulas and Acquiring Blueprints==&lt;br /&gt;
&lt;br /&gt;
Blueprints are obtained with the help of a special tool (requires crafting). At the start of the game a 100% success rate Basic [[Blueprint Basic SO-RI|SO-RI blueprint]] is already placed in your inventory.&lt;br /&gt;
&lt;br /&gt;
Once it’s been crafted in the Chronofuser it becomes available as one of the [[Tools|tools]].&lt;br /&gt;
&lt;br /&gt;
The SO-RI is placed into the [[Upper Slot|upper slot]], it also requires a charged battery in the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
The radius of the SO-RI is a lot shorter than that of any weapon. Tap the globula once it’s in the scanning light cone, then tap the SO-RI to perform the scanning.&lt;br /&gt;
&lt;br /&gt;
There are three possible outcomes of the scanning:&lt;br /&gt;
– it may produce one blueprint layer (the sys log would give the name of the exact blueprint);&lt;br /&gt;
– it may fail and generate no layers of blueprints; &lt;br /&gt;
– it might become unavailable if the number of scanning attempts exceeds a certain number.&lt;br /&gt;
&lt;br /&gt;
The Basic SO-RI has a very low scan success chance. Besides, each globula can be scanned no more than three times. After the third attempt, the tool would signal that scanning is not available any more for that globula, and another target should be chosen for scanning. &lt;br /&gt;
&lt;br /&gt;
Each successful scanning produces just one layer of a blueprint. The number of layers already collected is shown at the top right corner of a blueprint and corresponds to the success rate for crafting. Each successful scan adds one layer to a blueprint up to 100. The 101st successful scan of a blueprint will add another copy to the inventory, thus creating a 100% blueprint and a 1% blueprint.&lt;br /&gt;
&lt;br /&gt;
==Compass==&lt;br /&gt;
&lt;br /&gt;
There is a compass scale at the top of the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 21.jpg|It shows the four cardinal directions (E, N, W, S), and will always point north at the launch of the app.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can change the view direction by sliding your finger over the map. To define your actual position use map objects such as buildings and roads to correlate with the real world objects around. The compass does not show your actual movement direction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map does not autorotate on the move!&#039;&#039; It will only rotate around a targeted globula while it’s within a weapon/tool’s range to keep it visible if the hunter is moving.&lt;br /&gt;
&lt;br /&gt;
==Chats and logs==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 22.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap or swipe up the ‘=’ element at the bottom of the screen to pull open the chats and logs window. Swipe the ‘=’ element up or down to change the window size. To close the chat, tap anywhere on the screen outside the window.&lt;br /&gt;
&lt;br /&gt;
The chats and logs window has three tabs: ALL, SOC and SYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SYS (system) tab&#039;&#039;&#039; contains game logs: TEUs used for weapon discharge, damage dealt and received, items dropped, and so on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 23.jpg|All damage logs can be switched off by tapping the quasar-icon in the right corner of the chat window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SOC (social) tab&#039;&#039;&#039; is for in-game communication. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 24.jpg|There is a chat distance filter in the upper part of the tab: 5, 20, 100 and 1000 km radius from your current position.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The chat shows the latest 25 messages. To load the previous messages, pull the chat down. Each swipe down will load another 25 messages. You can scroll the messages by swiping the chat up-down or with a slider on the right.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All transmitted messages are available in the maximum 1000 km radius whatever the chosen distance of the message filter in the chat options!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ALL tab&#039;&#039;&#039; contains all messages, including system logs and social interaction.&lt;br /&gt;
&lt;br /&gt;
==Minting and Transferring Items==&lt;br /&gt;
&lt;br /&gt;
Almost any item in the game can be minted into an [https://en.wikipedia.org/wiki/Non-fungible_token NFT] and put into your TON wallet to be sold or handed over. And any NFT from GLOBULA blockchain can be transferred back into the game.&lt;br /&gt;
&lt;br /&gt;
Practically any component, resource, weapon, blueprint, tool or battery can be NFT&#039;d or turned back into playable objects, apart from the first items given at the registration as a basic starter kit.&lt;br /&gt;
&lt;br /&gt;
In order to be able to create and transfer NFTs you must have a [[Registration in the Globula app#How to create a TON wallet?|TON wallet]] bound and connected to your account.&lt;br /&gt;
&lt;br /&gt;
Open the required inventory tab and long tap an object you want to NFT. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 25.jpg|You will see the following pop-up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap [[Mint]] to open your TON wallet and confirm the minting (costs 0.02 TON).&lt;br /&gt;
If you are using the login-password method for the app, you would also need to connect a TON wallet to perform any of the minting operations. Make sure you connect the same TON wallet that has been bound to your account.&lt;br /&gt;
&lt;br /&gt;
The transaction may take up to 5 minutes. Once it&#039;s finished, you will see your NFT&#039;d item back in its designated inventory tab but with a special chain icon on the right. The NFT itself will be placed into your TON wallet collection.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 26.jpg|the blueprints inventory tab, some items are playable (the number index on the right), some are marked as NFT&#039;d items (the chain icon) in a TON wallet.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You can create a unified (bulk) NFT containing several identical items at once! For example, you own 1000 components or blueprints of the same item. You can choose any quality of identical items when creating an NFT. Thus, a single NFT can be turned back into multiple playable items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
NFTs can&#039;t be used directly in the game. These objects are for trading and handing over only, but can be turned back into playable items if required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 27.jpg|To transfer an NFT back into the game as a playable item long tap its icon (with a chain symbol on the right). You will see the following pop up.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap Transfer to open your TON wallet and confirm the operation (costs 0.02 TON).&lt;br /&gt;
Please wait for the transaction to be fully finished in the blockchain.&lt;br /&gt;
The NFT will be removed from your TON wallet and placed into your game inventory as a regular playable item (no chain symbol on the right) for further use.&lt;br /&gt;
&lt;br /&gt;
==User Settings==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 28.jpg|&lt;br /&gt;
File:First Steps 29.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
	<entry>
		<id>https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1709</id>
		<title>First steps in Globula</title>
		<link rel="alternate" type="text/html" href="https://wiki.globula.space/en/index.php?title=First_steps_in_Globula&amp;diff=1709"/>
		<updated>2025-12-11T08:50:18Z</updated>

		<summary type="html">&lt;p&gt;DP: /* Chats and logs */ 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Needs Improvement|While writing...}}&lt;br /&gt;
[[Category:Manuals]]&lt;br /&gt;
The basic task is to explore the universe of Globula with the help of different tools: harvest TEUs, acquire components and blueprints to craft all the necessary equipment.&lt;br /&gt;
&lt;br /&gt;
APK [https://www.globula.space/downloads-dev-zone/ download]&lt;br /&gt;
&lt;br /&gt;
==Temporal Energy Harvesting==&lt;br /&gt;
&lt;br /&gt;
At the start there are some [[TEU]]s (temporal energy units) already available for use, including several full batteries for basic weapons.&lt;br /&gt;
&lt;br /&gt;
TEUs are required for all tools in Globula.&lt;br /&gt;
&lt;br /&gt;
To get more TEUs you need to use the Harvester tool.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 1.jpg|Basic SO-RI &amp;amp; Upper Slot&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap the empty [[Upper Slot|upper slot]] to open the Tools/Weapons pop-up tab. Tap the desired tool to place it into the upper slot.&lt;br /&gt;
&lt;br /&gt;
[[Basic TEU Harvester]] is already available at the start of the game. &lt;br /&gt;
Harvesting TEUs is only possible when you move with the device at the speed up to 9 km/h.&lt;br /&gt;
&lt;br /&gt;
TEUs first fill the [[Existensor|EXISTENSOR]] (the active bar on the left), and once it reaches its capacity, TEUs are transferred into the [[Remote Storage|REMOTE STORAGE]] (in the top right corner). The arrows on the screenshot below show the existensor bar and the remote storage volume.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 2.jpg|Existensor &amp;amp; Remote Storage &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The active bar on the right (OPTIMAL SPEED) shows your current speed in the real world.&lt;br /&gt;
&lt;br /&gt;
Tap the lower empty slop to open the pop-up battery tab. There are several full batteries already available at the start. Tap any to place it into the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 3.jpg|Batteries &amp;amp; Lower Slot &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If there is a harvester and an empty battery equipped, TEUs first charge up the battery up to its full capacity, then fill up the existensor, and then pass on into the remote storage. TEU harvesting can be performed with or without a battery equipped.&lt;br /&gt;
&lt;br /&gt;
Long tap the upper or lower slot to remove the tool equipped and empty the slot.&lt;br /&gt;
&lt;br /&gt;
===‘Pocket’ TEU harvesting===&lt;br /&gt;
&lt;br /&gt;
There is a sliding switch between the upper and the lower tool slot. Swipe right to activate the screen block. This would allow you to keep harvesting TEUs while the device is in your bag or pocket. The screen would dim and ignore any accidental taps. To deactivate the screen block, swipe the switch left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 4.jpg|Pocket mode switch &lt;br /&gt;
File:First Steps 5.jpg|Pocket mode &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Globulas and Acquiring Components==&lt;br /&gt;
&lt;br /&gt;
TEUs are required to charge weapons for hunting globulas (cryptic inhabitants of Globula).&lt;br /&gt;
There are several [[Weapons|weapons]] already available at the start.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 6.jpg|Tap the empty upper slot to open the pop-up tab Tools/Weapons. &lt;br /&gt;
File:First Steps 7.jpg|Long tap any tool or weapon in the menu to get additional information in a pop-up window. &lt;br /&gt;
File:First Steps 8.jpg|Weapons and tools can also be selected from the general inventory menu at the top of the map (tap the INV icon).&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Any weapon requires a battery equipped in the lower slot (either tap the slot if it&#039;s empty or use the INV menu – Batteries). With both items equipped the [[Capacitor|CAPACITOR]] bar will appear on the right. The battery gradually charges the weapon as shown by the progress bar of the capacitor. Once it reaches 100% the weapon can be discharged at a targeted globula.&lt;br /&gt;
&lt;br /&gt;
Globulas are different light objects on the map. They must be within the currently equipped weapon range (shown by the radar lines) to be hunted. Move the weapon’s light cone by swiping left or right and tap the globula within it. Tap the weapon to discharge it at the globula. The globula will stay targeted unless you move completely out of range or choose another object by tapping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 9.jpg|Globula in the Crosshairs&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The capacitor refills automatically while the battery holds enough TEUs. Next weapon discharge is possible only at 100% capacitor charge. It might require equipping another charged battery if the previous one runs out of TEUs before the capacitor reaches its full charge.&lt;br /&gt;
&lt;br /&gt;
The capacitor is a part of a weapon and holds the unused charge if removed into the inventory for later use.&lt;br /&gt;
&lt;br /&gt;
Damage and hitpoints of globulas are measured in TEUs. Globulas may drop different components for equipment crafting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 10.jpg|Contents of the Components tab (INV menu)&lt;br /&gt;
File:First Steps 11.jpg|System logs listing the components received from a globula. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Globulas are dangerous and will shoot back!&#039;&#039;&#039;  When hit your EXISTENSOR will lose its charge proportional to the damage received. Once it&#039;s fully depleted, the app will restart automatically with some TEUs added to the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 12.jpg|Way 1&lt;br /&gt;
File:First Steps 13.jpg|Way 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two ways to recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
1. Place the Harvester into the upper slot, remove any batteries from the lower slot, and walk a bit, so that TEUs gathered charge the EXISTENSOR directly.&lt;br /&gt;
&lt;br /&gt;
2. Use the [[Resteupythor R1|Resteupythor]]. This device allows to recharge the EXISTENSOR from a battery without having to move away from the attack point. Place the Resteupythor into the upper slot and a charged battery into the lower one. The battery will recharge the EXISTENSOR.&lt;br /&gt;
&lt;br /&gt;
At the [[Starter Kit|start of the game]] a 100% success rate [[Blueprint Resteupythor R1|Resteupythor blueprint]] is already placed in your inventory. You need to craft it from the components gathered from Globulas.&lt;br /&gt;
&lt;br /&gt;
==Remote Storage: Charging Batteries==&lt;br /&gt;
&lt;br /&gt;
Empty batteries can be charged directly via a harvester (one by one) or via the Remote storage menu (several at once), provided the RS contains enough TEUs harvested previously.&lt;br /&gt;
&lt;br /&gt;
The screenshots below show the INV menu – Remote Storage (swipe left or right to see INV menu titles). First, the empty or partially discharged battery must be removed into the inventory (long tap the lower slot). Then tap any empty slot of the RS to open the battery window and tap the battery to place it into the chosen slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 14.jpg|Then tap any empty slot of the RS to open the battery window.&lt;br /&gt;
File:First Steps 15.jpg|Tap the battery to place it into the chosen slot.&lt;br /&gt;
File:First Steps 16.jpg|The battery starts charging the moment it’s placed into the RS slot, provided the app is open.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The RS does not charge batteries if the app is closed or in the background mode.&lt;br /&gt;
&lt;br /&gt;
==Crafting==&lt;br /&gt;
&lt;br /&gt;
Components received from globulas are used in crafting the equipment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 17.jpg|Tap the INV menu – Blueprints to see blueprints in stock.&lt;br /&gt;
File:First Steps 18.jpg|Tap any blueprint to open the CHRONUFUSER window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the top right corner of both the Chronofuser and any blueprint there’s Success rate index (shows the chance of successful crafting from 1 to 100%). The lower panel shows all available blueprints in stock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 20.jpg|Tap any to open the pop-up window with its description and the list of the required components.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red/green numbers on the left show the necessary items while the blue ones on right show the items in stock, including the TEUs.&lt;br /&gt;
&lt;br /&gt;
The PRODUCE button becomes tappable when all the resource requirements are met (in green).&lt;br /&gt;
&lt;br /&gt;
Crafting uses up the blueprint and the resources (those items are removed from the inventory). The log shows the result (either an item is successfully produced, or the process fails).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Warning!&#039;&#039;&#039; &#039;&#039;Blueprints are consumable items. Both the blueprint and the set of the required components together with TEUs are removed from the inventory whatever the result of the crafting. It is highly recommended to use only high success rate blueprints for crafting to avoid loss of components.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Scanning Globulas and Acquiring Blueprints==&lt;br /&gt;
&lt;br /&gt;
Blueprints are obtained with the help of a special tool (requires crafting). At the start of the game a 100% success rate Basic [[Blueprint Basic SO-RI|SO-RI blueprint]] is already placed in your inventory.&lt;br /&gt;
&lt;br /&gt;
Once it’s been crafted in the Chronofuser it becomes available as one of the [[Tools|tools]].&lt;br /&gt;
&lt;br /&gt;
The SO-RI is placed into the [[Upper Slot|upper slot]], it also requires a charged battery in the [[Lower Slot|lower slot]].&lt;br /&gt;
&lt;br /&gt;
The radius of the SO-RI is a lot shorter than that of any weapon. Tap the globula once it’s in the scanning light cone, then tap the SO-RI to perform the scanning.&lt;br /&gt;
&lt;br /&gt;
There are three possible outcomes of the scanning:&lt;br /&gt;
– it may produce one blueprint layer (the sys log would give the name of the exact blueprint);&lt;br /&gt;
– it may fail and generate no layers of blueprints; &lt;br /&gt;
– it might become unavailable if the number of scanning attempts exceeds a certain number.&lt;br /&gt;
&lt;br /&gt;
The Basic SO-RI has a very low scan success chance. Besides, each globula can be scanned no more than three times. After the third attempt, the tool would signal that scanning is not available any more for that globula, and another target should be chosen for scanning. &lt;br /&gt;
&lt;br /&gt;
Each successful scanning produces just one layer of a blueprint. The number of layers already collected is shown at the top right corner of a blueprint and corresponds to the success rate for crafting. Each successful scan adds one layer to a blueprint up to 100. The 101st successful scan of a blueprint will add another copy to the inventory, thus creating a 100% blueprint and a 1% blueprint.&lt;br /&gt;
&lt;br /&gt;
==Compass==&lt;br /&gt;
&lt;br /&gt;
There is a compass scale at the top of the map.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 21.jpg|It shows the four cardinal directions (E, N, W, S), and will always point north at the launch of the app.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can change the view direction by sliding your finger over the map. To define your actual position use map objects such as buildings and roads to correlate with the real world objects around. The compass does not show your actual movement direction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The map does not autorotate on the move!&#039;&#039; It will only rotate around a targeted globula while it’s within a weapon/tool’s range to keep it visible if the hunter is moving.&lt;br /&gt;
&lt;br /&gt;
==Chats and logs==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 22.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tap or swipe up the ‘=’ element at the bottom of the screen to pull open the chats and logs window. Swipe the ‘=’ element up or down to change the window size. To close the chat, tap anywhere on the screen outside the window.&lt;br /&gt;
&lt;br /&gt;
The chats and logs window has three tabs: ALL, SOC and SYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SYS (system) tab&#039;&#039;&#039; contains game logs: TEUs used for weapon discharge, damage dealt and received, items dropped, and so on.&lt;br /&gt;
&lt;br /&gt;
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File:First Steps 23.jpg|All damage logs can be switched off by tapping the quasar-icon in the right corner of the chat window.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The SOC (social) tab&#039;&#039;&#039; is for in-game communication. &lt;br /&gt;
&lt;br /&gt;
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File:First Steps 24.jpg|There is a chat distance filter in the upper part of the tab: 5, 20, 100 and 1000 km radius from your current position.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The chat shows the latest 25 messages. To load the previous messages, pull the chat down. Each swipe down will load another 25 messages. You can scroll the messages by swiping the chat up-down or with a slider on the right.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;All transmitted messages are available in the maximum 1000 km radius whatever the chosen distance of the message filter in the chat options!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ALL tab&#039;&#039;&#039; contains all messages, including system logs and social interaction.&lt;br /&gt;
&lt;br /&gt;
==Minting and Transferring Items==&lt;br /&gt;
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File:First Steps 25.jpg|Откроется информационное окно.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 26.jpg|Изображение вашего NFT с иконкой цепочки справа снизу&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 27.jpg|Если вы хотите вернуть предмет в игру, то нужно сделать длинный тап по иконке предмета с цепочкой.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==User Settings==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;250px&amp;quot; heights=&amp;quot;250px&amp;quot; perrow=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
File:First Steps 28.jpg|&lt;br /&gt;
File:First Steps 29.jpg|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>DP</name></author>
	</entry>
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