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First steps in Globula
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==Hunting Globulas and Acquiring Components== TEUs are required to charge weapons for hunting globulas (cryptic inhabitants of Globula). There are several [[Weapons|weapons]] already available at the start. <gallery widths="250px" heights="250px" perrow="3"> File:First Steps 6.jpg|Tap the empty upper slot to open the pop-up tab Tools/Weapons. File:First Steps 7.jpg|Long tap any tool or weapon in the menu to get additional information in a pop-up window. File:First Steps 8.jpg|Weapons and tools can also be selected from the general inventory menu at the top of the map (tap the INV icon). </gallery> Any weapon requires a battery equipped in the lower slot (either tap the slot if it's empty or use the INV menu โ Batteries). With both items equipped the [[Capacitor|CAPACITOR]] bar will appear on the right. The battery gradually charges the weapon as shown by the progress bar of the capacitor. Once it reaches 100% the weapon can be discharged at a targeted globula. Globulas are different light objects on the map. They must be within the currently equipped weapon range (shown by the radar lines) to be hunted. Move the weaponโs light cone by swiping left or right and tap the globula within it. Tap the weapon to discharge it at the globula. The globula will stay targeted unless you move completely out of range or choose another object by tapping. <gallery widths="250px" heights="250px" perrow="1"> File:First Steps 9.jpg|Globula in the Crosshairs </gallery> The capacitor refills automatically while the battery holds enough TEUs. Next weapon discharge is possible only at 100% capacitor charge. It might require equipping another charged battery if the previous one runs out of TEUs before the capacitor reaches its full charge. The capacitor is a part of a weapon and holds the unused charge if removed into the inventory for later use. Damage and hitpoints of globulas are measured in TEUs. Globulas may drop different components for equipment crafting. <gallery widths="250px" heights="250px" perrow="2"> File:First Steps 10.jpg|Contents of the Components tab (INV menu) File:First Steps 11.jpg|System logs listing the components received from a globula. </gallery> '''Globulas are dangerous and will shoot back!''' When hit your EXISTENSOR will lose its charge proportional to the damage received. Once it's fully depleted, the app will restart automatically with some TEUs added to the EXISTENSOR. <gallery widths="250px" heights="250px" perrow="2"> File:First Steps 12.jpg|Way 1 File:First Steps 13.jpg|Way 2 </gallery> There are two ways to recharge the EXISTENSOR. 1. Place the Harvester into the upper slot, remove any batteries from the lower slot, and walk a bit, so that TEUs gathered charge the EXISTENSOR directly. 2. Use the [[Resteupythor R1|Resteupythor]]. This device allows to recharge the EXISTENSOR from a battery without having to move away from the attack point. Place the Resteupythor into the upper slot and a charged battery into the lower one. The battery will recharge the EXISTENSOR. At the [[Starter Kit|start of the game]] a 100% success rate [[Blueprint Resteupythor R1|Resteupythor blueprint]] is already placed in your inventory. You need to craft it from the components gathered from Globulas.
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