Jump to content

Weapons: Difference between revisions

From GLOBULA
Начало
 
Translation
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Механики
[[Category:Weapons]]
| Имя = Weapons
{{Mechanics
| Изображение = Weapons.jpg
| Name = Weapons
| Описание = Раздел верхнего меню Оружие
| Image = Weapons.jpg
| Description = "Weapons" top menu section
}}
}}


[[Категория:Механики]]
'''Weapons''' — armaments. A top menu section designed for storing weapons.
 
== Using the Menu Section ==
Tapping the "Weapons" top menu section opens a menu with available weapons.
 
* Short tap — the selected weapon is installed into the [[Upper Slot]].
* Long tap — opens an information window with details about the weapon and a <code>Mint</code> button.
 
=== Mint ===
[[Mint]] — NFT minting. Almost any object in the "Globula" project can be turned into an NFT for storage, transfer, or resale. This topic is covered in detail in a separate article.
 
== Using Weapons ==
Weapons are needed for hunting and obtaining [[Components|components]].
 
== Obtaining Weapons ==
Weapons can be produced from [[Blueprints|blueprints]] or received upon registration (starter kit).
 
{{Navbar
| title = Top Menu Sections
| link1 = [[Remote Storage|Remote Storage]]
| link2 = [[Tools|Tools]]
| link3 = [[Batteries|Batteries]]
| link4 = [[Weapons|Weapons]]
| link5 = [[Components|Components]]
| link6 = [[Blueprints|Blueprints]]
}}

Latest revision as of 10:50, 4 December 2025



Weapons
Description: "Weapons" top menu section

Weapons — armaments. A top menu section designed for storing weapons.

Using the Menu Section

[edit]

Tapping the "Weapons" top menu section opens a menu with available weapons.

  • Short tap — the selected weapon is installed into the Upper Slot.
  • Long tap — opens an information window with details about the weapon and a Mint button.

Mint

[edit]

Mint — NFT minting. Almost any object in the "Globula" project can be turned into an NFT for storage, transfer, or resale. This topic is covered in detail in a separate article.

Using Weapons

[edit]

Weapons are needed for hunting and obtaining components.

Obtaining Weapons

[edit]

Weapons can be produced from blueprints or received upon registration (starter kit).